03-29-2012, 11:23 AM
Patch 1.03
Care of Niji at ACU, as always. Thanks, Niji.
http://armoredcoreuniverse.net/forum/ind...ch-103-jp/
=======
LEGS
=======
- LW Bipedal
No general changes.
--- [Individual Adjustment]
----- ULG-10/L
----- ULG-09 SNOWDON
----- ULG-09/L
-------- Increased load capacity.
- MW Bipedal
No general changes.
--- [Individual Adjustment]
----- ULG-21
-------- Decreased AP.
-------- Decreased defense.
- LW Reverse Joint
--- Increased AP.
--- Improved stability.
- Quadruped
--- Improved the performance of boost drive.
=======
ARM UNIT
=======
- HAND GUN
--- Increased optimal range.
- SHOTGUN
--- Reduced reload time.
- RIFLE
No general changes.
--- [Individual Adjustment]
----- TANSY RF12
-------- Increased reload time.
-------- Decreased falloff.
-------- Decreased accuracy.
----- LAMPOURDE RF23
-------- Increased falloff.
-------- Increased bullet velocity.
- BATTLE RIFLE
No general changes.
--- [Individual Adjustment]
----- KO-2H6/STREKOZA
-------- Increased reload time.
- PULSE GUN
--- Increased accuracy.
--- Reduced EN consumption.
--- Decreased bullet termination range.
- PULSE MACHINEGUN
--- Increased base lock-on time.
- PLASMA GUN
--- Reduced EN consumption.
- LASER RIFLE
--- Decreased attack power.
--- Reduced EN consumption.
--- Increased bullet termination range.
--- Reduced charge-up time.
--- [Individual Adjustment]
----- LR-81 KARASAWA
-------- Does not receive any changes.
----- LR-81M KRSW
-------- Does not receive attack power changes.
- LASER BLADE
--- Increased attack power.
--- Reduced En consumption.
- RAIL CANNON
--- Reduced reload time.
--- Increased bullet velocity.
--- Reduced charge-up time.
- HOWITZER
--- Increased ammunition.
--- Reduced reload time.
- HEAT CANNON
--- Increased accuracy.
- LASER CANNON
--- Increased bullet velocity.
--- Reduced EN consumption.
=======
SHOULDER UNIT
=======
- FLASH ROCKET
--- Decreased AoE of effect.
- ROCKET
--- Increased ammunition.
- SPREAD MISSILE
--- Increased ammunition.
--- Increased flight velocity.
- HIGH SPEED MISSILE
--- Increased ammunition.
- VERTICAL MISSILE
--- Increased ammunition.
- SHORT RANGE MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- STEALTH MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- AS MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- COUNTER GUN
No general changes.
--- [Individual Adjustment]
----- UCS-22 MYSORE
-------- Increased stun power.
- EN AMPLIFIER
--- Decreased bonus range effect.
--- Increased EN consumption effect.
--- One amplifier is now focused on increased optimal range and the other is focused on increased attack power.
Care of Niji at ACU, as always. Thanks, Niji.
http://armoredcoreuniverse.net/forum/ind...ch-103-jp/
=======
LEGS
=======
- LW Bipedal
No general changes.
--- [Individual Adjustment]
----- ULG-10/L
----- ULG-09 SNOWDON
----- ULG-09/L
-------- Increased load capacity.
- MW Bipedal
No general changes.
--- [Individual Adjustment]
----- ULG-21
-------- Decreased AP.
-------- Decreased defense.
- LW Reverse Joint
--- Increased AP.
--- Improved stability.
- Quadruped
--- Improved the performance of boost drive.
=======
ARM UNIT
=======
- HAND GUN
--- Increased optimal range.
- SHOTGUN
--- Reduced reload time.
- RIFLE
No general changes.
--- [Individual Adjustment]
----- TANSY RF12
-------- Increased reload time.
-------- Decreased falloff.
-------- Decreased accuracy.
----- LAMPOURDE RF23
-------- Increased falloff.
-------- Increased bullet velocity.
- BATTLE RIFLE
No general changes.
--- [Individual Adjustment]
----- KO-2H6/STREKOZA
-------- Increased reload time.
- PULSE GUN
--- Increased accuracy.
--- Reduced EN consumption.
--- Decreased bullet termination range.
- PULSE MACHINEGUN
--- Increased base lock-on time.
- PLASMA GUN
--- Reduced EN consumption.
- LASER RIFLE
--- Decreased attack power.
--- Reduced EN consumption.
--- Increased bullet termination range.
--- Reduced charge-up time.
--- [Individual Adjustment]
----- LR-81 KARASAWA
-------- Does not receive any changes.
----- LR-81M KRSW
-------- Does not receive attack power changes.
- LASER BLADE
--- Increased attack power.
--- Reduced En consumption.
- RAIL CANNON
--- Reduced reload time.
--- Increased bullet velocity.
--- Reduced charge-up time.
- HOWITZER
--- Increased ammunition.
--- Reduced reload time.
- HEAT CANNON
--- Increased accuracy.
- LASER CANNON
--- Increased bullet velocity.
--- Reduced EN consumption.
=======
SHOULDER UNIT
=======
- FLASH ROCKET
--- Decreased AoE of effect.
- ROCKET
--- Increased ammunition.
- SPREAD MISSILE
--- Increased ammunition.
--- Increased flight velocity.
- HIGH SPEED MISSILE
--- Increased ammunition.
- VERTICAL MISSILE
--- Increased ammunition.
- SHORT RANGE MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- STEALTH MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- AS MISSILE
--- Increased ammunition.
--- Adjusted missile agility.
- COUNTER GUN
No general changes.
--- [Individual Adjustment]
----- UCS-22 MYSORE
-------- Increased stun power.
- EN AMPLIFIER
--- Decreased bonus range effect.
--- Increased EN consumption effect.
--- One amplifier is now focused on increased optimal range and the other is focused on increased attack power.