03-23-2012, 10:01 PM
So far, basic rules from me:
Always take the high ground when your AC has legs. Always stay behind cover and behind many buildings in order to take advantage of wall jumping from many angles against an opponent grounded on to the ground.
Use cover to break enemy locks, pop in and out from time to time and take pot-shots at enemies, if you have a quick locking weapon at an appropriate range and your enemy has a slow locking weapon.
If you're a quad, stay at stand-off ranges in wide open areas where you can see from a distance and pick off enemies with sniper cannons. It also helps if your AC color scheme is camouflaged to the environment.
CIWS shoulder weapons make your AC virtually missile-proof, truly amazing stuff. Even a horde of 10 missile launchers firing at you simultaneously is no match for CIWS. I swear by this part with regards to its effectiveness.
Stay away from water as much as possible, since you can't jump on those surfaces. And if your stability drops, you sink in the water, getting you stuck.
When invading territory, keep an eye out for hidden turrets. Especially the ones that jam your generator and movement, leaving you like a sitting duck. I encountered one base with multiple vertical missile launchers, generator jammers, and movement jammers. Under normal circumstances my AC would have been easily destroyed, but thank goodness for CIWS, making any of the missile turrets moot.
Always take the high ground when your AC has legs. Always stay behind cover and behind many buildings in order to take advantage of wall jumping from many angles against an opponent grounded on to the ground.
Use cover to break enemy locks, pop in and out from time to time and take pot-shots at enemies, if you have a quick locking weapon at an appropriate range and your enemy has a slow locking weapon.
If you're a quad, stay at stand-off ranges in wide open areas where you can see from a distance and pick off enemies with sniper cannons. It also helps if your AC color scheme is camouflaged to the environment.
CIWS shoulder weapons make your AC virtually missile-proof, truly amazing stuff. Even a horde of 10 missile launchers firing at you simultaneously is no match for CIWS. I swear by this part with regards to its effectiveness.
Stay away from water as much as possible, since you can't jump on those surfaces. And if your stability drops, you sink in the water, getting you stuck.
When invading territory, keep an eye out for hidden turrets. Especially the ones that jam your generator and movement, leaving you like a sitting duck. I encountered one base with multiple vertical missile launchers, generator jammers, and movement jammers. Under normal circumstances my AC would have been easily destroyed, but thank goodness for CIWS, making any of the missile turrets moot.