the plight of the artist >_<...medyo ganyan oc din ako sa sariling kong artworks, and also before nung college if its something i love working on or at the office >_< but hey it works XD
...naala ko tuloy nung college when i had to direct for the first time XD
one more tip when doing animation for games or film/animated series theres another difference
for games: the animation has to look good from any angle since the player can probably play around with the camera angles
for films/animated series: you have to try to get the best performance from one angle because either way it will be rendered and the user/audience will have no control over the camera
...naala ko tuloy nung college when i had to direct for the first time XD
one more tip when doing animation for games or film/animated series theres another difference
for games: the animation has to look good from any angle since the player can probably play around with the camera angles
for films/animated series: you have to try to get the best performance from one angle because either way it will be rendered and the user/audience will have no control over the camera