07-23-2011, 10:48 PM
thanks for the tips.
so far against the AI i can pull of combos after blocking attacks or a whiff. also have one intentional whiff that leads to a launcher if the enemy tries to counter/stand up instead of roll. finally one follow up combo if the enemy stands instead of rolling to the side. i dont expect them to work against people tho XD
im having quite a bit of trouble getting out of a combo once im on the ground. specifically im still trying to figure out how to roll to the side, and kick without getting up. there are a lot of times i couldve countered or stopped the enemy's combo, but alisa rose and did a sweep kick, instead of kicking while lying face up, or rolling to a side.
also having trouble with walls. being cornered by the enemy and cornering the enemy. the combos i know sometimes dont connect when im too close to the wall. for now i just use d+2, 3 when i manage to bring the enemy too close to the wall. as for when im the one trapped, i try to go for a grab or f, f+4 if i remember it.
also noticed i have a hard time blocking low blows that aren't in a combo. i think its because my thumbs has a hard time holding d+b instead of just b.
my current play style is defensive. just waiting for the opponent to attack, block then retaliate. while i think its a good choice, it can get boring. im still trying to figure out what attack i can go on the offense with (definitely not 1+2, on a ready opponent. that lesson was beaten into me good).
finally, im trying to use b+2, 1, in my combos for some flavor, but i dont what move can be done after it.
so far against the AI i can pull of combos after blocking attacks or a whiff. also have one intentional whiff that leads to a launcher if the enemy tries to counter/stand up instead of roll. finally one follow up combo if the enemy stands instead of rolling to the side. i dont expect them to work against people tho XD
im having quite a bit of trouble getting out of a combo once im on the ground. specifically im still trying to figure out how to roll to the side, and kick without getting up. there are a lot of times i couldve countered or stopped the enemy's combo, but alisa rose and did a sweep kick, instead of kicking while lying face up, or rolling to a side.
also having trouble with walls. being cornered by the enemy and cornering the enemy. the combos i know sometimes dont connect when im too close to the wall. for now i just use d+2, 3 when i manage to bring the enemy too close to the wall. as for when im the one trapped, i try to go for a grab or f, f+4 if i remember it.
also noticed i have a hard time blocking low blows that aren't in a combo. i think its because my thumbs has a hard time holding d+b instead of just b.
my current play style is defensive. just waiting for the opponent to attack, block then retaliate. while i think its a good choice, it can get boring. im still trying to figure out what attack i can go on the offense with (definitely not 1+2, on a ready opponent. that lesson was beaten into me good).
finally, im trying to use b+2, 1, in my combos for some flavor, but i dont what move can be done after it.