01-19-2011, 11:15 PM
(This post was last modified: 02-13-2011, 10:57 PM by darkdragon_ycart22.)
Out of boredom, biglang pumasok sa isip ko etong Rules na to... Haha!
Anyways, since I can't think of anywhere else to post this, I'll just do it here.
The main aspect of this regulation is BALANCE. I have already degraded EN and Missile weapons to an acceptable degree. Certain internal bans will remain intact.
MUSTS:
*Legs: you may use only the following set of Tanks
LT69
LT71
78A
A2
*Back Unit and Arm Unit [both sides] slots must have equipment
Applicables:
*Maps:
AC Garage
Barn Arena
Military District
Underground Works
Structure
Ruins
Marine Base
*Setups
- as long as all four weapon slots [excluding Extensions and Insides] are armed, and the mentioned tank legs and parts not banned are used, it is viable.
*Duration
- 3 minutes each round.
- best of 3 rounds.
- 5 rounds for finals.
- Rematch if both AC's hit 0 AP, regardless of the game's decision for victory.
Conditionals:
any setups:
*single GLL only, because at close range, you know that a shower of 16 nades can end your game in a clap... Faster than what LAMIA's can do.
Bans:
*using Hangar Units
Radar Heads and Radar Back Units. HARDCORE MODE. LoL
Lightweight Cores
== UL Series, CRONUS, RAKAN, HELIOS
EOS
ALL Lightweight Arms
LEMUR
LEMUR2
LORIS
AG
ECM's
Hover Extensions
JIREN
Relation Missile Extensions
LX <couple it with a CQC handset, and you'll go DOMINATING... WICKED SICK... GODLIKE! LoL
) But SRSLY, it's OP'd.>
LAMIA
LAMIA2 [as shown in the video, the green tank's DPS quickly put me into a desperate option of peek-poking it with the URANUS.]
GERYON3 [another OP'd cannon... you'll always want to partner this with LG/LGL]
CENTAUR, 60-ammo Dual Missile
LOTUS
G91
FUDOH
ANANDA
R92
F73H
LIMPET
D2
L+ Optionals
EN Optionals [GOLGI, HISTON, PHAGE] <reduces overall effectiveness of EN Weapons.>
MARISHI <more heat = more intensity = more genbusts = less effective EN Weapons.>
Regulation 3.0
Anyways, since I can't think of anywhere else to post this, I'll just do it here.
The main aspect of this regulation is BALANCE. I have already degraded EN and Missile weapons to an acceptable degree. Certain internal bans will remain intact.

MUSTS:
*Legs: you may use only the following set of Tanks
LT69
LT71
78A
A2
*Back Unit and Arm Unit [both sides] slots must have equipment
Applicables:
*Maps:
AC Garage
Barn Arena
Military District
Underground Works
Structure
Ruins
Marine Base
*Setups
- as long as all four weapon slots [excluding Extensions and Insides] are armed, and the mentioned tank legs and parts not banned are used, it is viable.
*Duration
- 3 minutes each round.
- best of 3 rounds.
- 5 rounds for finals.
- Rematch if both AC's hit 0 AP, regardless of the game's decision for victory.
Conditionals:
any setups:
*single GLL only, because at close range, you know that a shower of 16 nades can end your game in a clap... Faster than what LAMIA's can do.
Bans:
*using Hangar Units
Radar Heads and Radar Back Units. HARDCORE MODE. LoL

Lightweight Cores
== UL Series, CRONUS, RAKAN, HELIOS
EOS
ALL Lightweight Arms
LEMUR
LEMUR2
LORIS
AG
ECM's
Hover Extensions
JIREN
Relation Missile Extensions
LX <couple it with a CQC handset, and you'll go DOMINATING... WICKED SICK... GODLIKE! LoL

LAMIA
LAMIA2 [as shown in the video, the green tank's DPS quickly put me into a desperate option of peek-poking it with the URANUS.]
GERYON3 [another OP'd cannon... you'll always want to partner this with LG/LGL]
CENTAUR, 60-ammo Dual Missile
LOTUS
G91
FUDOH
ANANDA
R92
F73H
LIMPET
D2
L+ Optionals
EN Optionals [GOLGI, HISTON, PHAGE] <reduces overall effectiveness of EN Weapons.>
MARISHI <more heat = more intensity = more genbusts = less effective EN Weapons.>
Regulation 3.0
Overboost kamikaze attack 
