11-07-2010, 10:43 AM
Firstly, changing ETTIN's projectile color is as easy as swapping its projectile with that of the ORC...
I have good news and bad news. First, the bad. I initially wanted to have a vid up before the week was up, but my project has been delayed...
...The good news is why its been delayed. Initially, I couldn't make heads of tails of about four Dwords of code for each weapon. I had always recognized 69R as the first ATK stat block, but as it turns out, those four Dwords that started 69R's data block actually ended the generic CAMS' data block! I was always reading the previous weapon's range/behavior/velocity section as belonging to the current! Now, I'm sure that I can now modify things I never before thought to be possible, like:
-range
-velocity (!)
-projectile stray (a def plus for MG's)
-missile mobilty (hi act)
-increase stealth aspect (perhaps, still iffy)
With the discovery of the true first ATK stat data, I also plan on reinventing the way CAMS works slightly so as to even out the edge between Crest and Mirage cores, as well as improve missile viability in a cannon-accessible environment (more details later).
I may not reply for a while since I have to redo all my WinHex bookmarks...!
I have good news and bad news. First, the bad. I initially wanted to have a vid up before the week was up, but my project has been delayed...
...The good news is why its been delayed. Initially, I couldn't make heads of tails of about four Dwords of code for each weapon. I had always recognized 69R as the first ATK stat block, but as it turns out, those four Dwords that started 69R's data block actually ended the generic CAMS' data block! I was always reading the previous weapon's range/behavior/velocity section as belonging to the current! Now, I'm sure that I can now modify things I never before thought to be possible, like:
-range
-velocity (!)
-projectile stray (a def plus for MG's)
-missile mobilty (hi act)
-increase stealth aspect (perhaps, still iffy)
With the discovery of the true first ATK stat data, I also plan on reinventing the way CAMS works slightly so as to even out the edge between Crest and Mirage cores, as well as improve missile viability in a cannon-accessible environment (more details later).
I may not reply for a while since I have to redo all my WinHex bookmarks...!