I'd say drop the G91 and VULTURE2 for LOTUS and GULL if you want more speed. Regardless, internals are already good to begin with, although I'm having a hard time trusting the FCS (unless you're looking for variety or you just really prefer it for the missiles).
I can say that it's geared for DPS, but it's your choice if you want to stick with MGs. You can still end up with even higher DPS potential by mixing EN and shell types. I think NYMPHE also works good on AIs, but you probably won't really need two of them. You could try it with a missile relation extension if you want so you could then ditch the NYMPHE for a back radar, and replace your head with a lightweight, good all-around radarless head. Also, on your AC's optional parts, I'd equip CODON for the turning ability (unless S2 already has an impressive turning stat) because based on your AC's weaponry, you'd be charging and out-flanking your opponent in short range. Can't remember the other parts and their purposes, so I can't really say which part to ditch.
One more thing, (in case you didn't know) don't follow the AC graph. It's too basic that it tends to ignore other stuff that can only be noticed by human sentience. Like getting a higher attack rating just because that weapon has more ammo than the other, while its overall stats pale in comparison against the latter.
Mind you, this is just my preference of improvement. If it doesn't suit you, feel free to ignore or argue. Variety has always been a good way of making ACs if it weren't for us whoring the best parts around.
Anyway, I'll try this one out for a more appropriate feedback and probably try to disprove what I said earlier when I get LRp back. Edit: Tried it, I couldn't disprove it!
I can say that it's geared for DPS, but it's your choice if you want to stick with MGs. You can still end up with even higher DPS potential by mixing EN and shell types. I think NYMPHE also works good on AIs, but you probably won't really need two of them. You could try it with a missile relation extension if you want so you could then ditch the NYMPHE for a back radar, and replace your head with a lightweight, good all-around radarless head. Also, on your AC's optional parts, I'd equip CODON for the turning ability (unless S2 already has an impressive turning stat) because based on your AC's weaponry, you'd be charging and out-flanking your opponent in short range. Can't remember the other parts and their purposes, so I can't really say which part to ditch.
One more thing, (in case you didn't know) don't follow the AC graph. It's too basic that it tends to ignore other stuff that can only be noticed by human sentience. Like getting a higher attack rating just because that weapon has more ammo than the other, while its overall stats pale in comparison against the latter.
Mind you, this is just my preference of improvement. If it doesn't suit you, feel free to ignore or argue. Variety has always been a good way of making ACs if it weren't for us whoring the best parts around.
Anyway, I'll try this one out for a more appropriate feedback and probably try to disprove what I said earlier when I get LRp back. Edit: Tried it, I couldn't disprove it!