09-26-2010, 02:38 PM
Once an AC goes past a certain heat threshold, it does begin to take damage from heat aside from being drained of energy. But an opponent sent into charging state is incentive enough. Free hits galore!
The problem with this strategy is reliability. You can't expect it to work against all opponents cuz some will be stacked on cooling.
Dual HPs do a great job of heating. And if it doesn't heat them up, it shreds their AP anyway.
The problem with this strategy is reliability. You can't expect it to work against all opponents cuz some will be stacked on cooling.
Dual HPs do a great job of heating. And if it doesn't heat them up, it shreds their AP anyway.