(09-16-2010, 02:13 PM)Twin-Skies Wrote: Would you say it's a thinking man's game?
Yeah, as long as you aren't playing in training mode, where the new players are still trying to learn the basics (movement, aim, etc). Tank classes vary in different roles too, so there's no such thing as "useless" in any class.
Other than choosing spots and guarding flanks, you will need to guard your tank's position during battle; the front hull always has the thickest armor, the sides having less armor, while the rear having the least. You receive damage when your tank has been penetrated by a shell. You'll also need self-tactics and good positioning because maneuvering is limited; you're using WWII era tanks (sluggish and slow) and you will most likely end up dead if you fail to manage your positioning good enough with the limited amount of time given(someone might just randomly charge out of nowhere).
Knowing your weak spots and covering them will get you out alive, but the rest is still up to teamwork. Here's one nifty guide on how to play with people using tank destroyers / artillery btw.
(09-16-2010, 02:13 PM)Twin-Skies Wrote: And btw, I've read in the comments to stay the hell away from the KV-1 and Tiger 1 (It should be a Tiger 2, actually) heavies
Lol yes. Heavier classes are just going to steamroll most of the light tanks; you won't be able to penetrate their armor even when shot from behind. HE rounds and a bigger gun will solve this though. Someone with a Churchill came out of nowhere and rammed his tank on me during training, blowing up my T-18.