Current time: 11-25-2024, 04:45 PM
LR: Replay Camera Mechanics
#3
Now that you've mentioned it, there are other times when the camera will switch objective:

1. The camera will zoom to get a back shot of an OBing AC. This is apparent in battle with AI ACs that OB often, such as Foxeye.

2. Missile that successfully hits will get a special "bullet cam" where the camera follows that missile into the target AC ending in an explosion then zooming out. Best tested with vertical missiles as they are least likely to be intercepted or dodged by an AI.

3. Camera zooms into first person view of an AC that gets shot by grenades, triggered by both back cannon version and arm version. The camera will shake with each impact. Easy to test by equipping two grenade rifles and whale on a tank AC.

There should be more...
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Messages In This Thread
LR: Replay Camera Mechanics - by seraquiem - 09-11-2010, 08:22 AM
RE: Replay Camera Mechanics - by Grim - 09-11-2010, 10:48 AM
RE: Replay Camera Mechanics - by medusa0 - 09-11-2010, 12:43 PM
RE: Replay Camera Mechanics - by seraquiem - 09-12-2010, 09:08 AM
RE: Replay Camera Mechanics - by adiyel - 09-13-2010, 05:11 AM
RE: Replay Camera Mechanics - by seraquiem - 09-14-2010, 06:02 AM
RE: Replay Camera Mechanics - by NiX - 09-13-2010, 11:51 AM
RE: Replay Camera Mechanics - by adiyel - 09-16-2010, 12:27 AM
RE: Replay Camera Mechanics - by seraquiem - 10-03-2010, 03:56 AM
RE: Replay Camera Mechanics - by seraquiem - 01-16-2011, 11:34 PM
RE: Replay Camera Mechanics - by Caspian - 05-05-2011, 06:01 AM
RE: Replay Camera Mechanics - by NiX - 05-05-2011, 08:21 AM
RE: Replay Camera Mechanics - by medusa0 - 05-05-2011, 10:16 AM
RE: Replay Camera Mechanics - by Caspian - 05-05-2011, 01:48 PM
RE: Replay Camera Mechanics - by seraquiem - 05-06-2011, 07:15 AM
RE: LR: Replay Camera Mechanics - by NiX - 05-31-2011, 02:27 PM
RE: LR: Replay Camera Mechanics - by seraquiem - 06-01-2011, 05:48 AM
RE: LR: Replay Camera Mechanics - by Caspian - 06-25-2011, 04:51 AM

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