haven't seen em. i'm in the part where the party comes together, i think i'm near the non-linear part.
i guess they made the game linear enough at the start for people to sync in properly with the battle system.
i can totally relate to different paradigm shifts as different modes of consciousness. well sorta...because you have to think differently and FOCUS...lol on certain tasks...much like in the kitchen...oh wait...logic connection...non-linear. =D
i love how the japanese made the pope + army just like old times.... =O
LOL!!!!!!! i love the air time juggles in the game! It is really possible to keep the enemy HIGH in the air the whole time it is staggered...even getting close calls when the enemy is about to touch the ground i cancel certain moves and execute to AIR spells to boost HIGHtime of staggered dude.
when you get to the part where the game opens up enabling everyone to learn any job they want...yea that part, you will encounter Juggernauts ===red centaur mechas...those are so juicy to juggle =D
i ambush one and juggle it after it is staggered...
i enter battle with Ruthless paradigm com/rav/syn staggering it easily as it is ambushed then shift to Bully -Com/sab/syn for about 3 seconds while it is in the air. And as Light's attack is about to end i already qued Tri-Disaster - Rav/rav/rav....then that up to dead...it's HIGH in the air. 5 stars. I wished they allowed saved replays =/
i use Light/Hope/Vanille
oh yea, my mindset for the battleflow of the game is for an ambush attack...so i stagger the enemy with a combo of com/rav while geting buffed with protect as the enemy is launched in the air.....shift to Bully which weakens the enemy*Sab* and BUFFs & Puffs*Syn* while the enemy is HIGH in the air...getting massive damage from Light equiped with +100 str *2 Brawler equips*....then finished off with Tri Disaster...
what i love is the flow of the spells that i expect to happen and buffs i expect to get and what debuffs the enemies get....i can usually monitor and predict if it's only 1 target, but sometimes the action is just WTF so fast that i go with the flow and in the moment of the battle loving it. like service in the kitchen.
after ranting/break/toke going back to the game now!
XD
i guess they made the game linear enough at the start for people to sync in properly with the battle system.
i can totally relate to different paradigm shifts as different modes of consciousness. well sorta...because you have to think differently and FOCUS...lol on certain tasks...much like in the kitchen...oh wait...logic connection...non-linear. =D
i love how the japanese made the pope + army just like old times.... =O
LOL!!!!!!! i love the air time juggles in the game! It is really possible to keep the enemy HIGH in the air the whole time it is staggered...even getting close calls when the enemy is about to touch the ground i cancel certain moves and execute to AIR spells to boost HIGHtime of staggered dude.
when you get to the part where the game opens up enabling everyone to learn any job they want...yea that part, you will encounter Juggernauts ===red centaur mechas...those are so juicy to juggle =D
i ambush one and juggle it after it is staggered...
i enter battle with Ruthless paradigm com/rav/syn staggering it easily as it is ambushed then shift to Bully -Com/sab/syn for about 3 seconds while it is in the air. And as Light's attack is about to end i already qued Tri-Disaster - Rav/rav/rav....then that up to dead...it's HIGH in the air. 5 stars. I wished they allowed saved replays =/
i use Light/Hope/Vanille
oh yea, my mindset for the battleflow of the game is for an ambush attack...so i stagger the enemy with a combo of com/rav while geting buffed with protect as the enemy is launched in the air.....shift to Bully which weakens the enemy*Sab* and BUFFs & Puffs*Syn* while the enemy is HIGH in the air...getting massive damage from Light equiped with +100 str *2 Brawler equips*....then finished off with Tri Disaster...
what i love is the flow of the spells that i expect to happen and buffs i expect to get and what debuffs the enemies get....i can usually monitor and predict if it's only 1 target, but sometimes the action is just WTF so fast that i go with the flow and in the moment of the battle loving it. like service in the kitchen.
after ranting/break/toke going back to the game now!
XD
==========It's easier to believe a lie told a thousand times than a truth you've never heard before==========
February 1938 - Popular Mechanics Magazine: “NEW BILLION-DOLLAR CROP”
February 1938 - Popular Mechanics Magazine: “NEW BILLION-DOLLAR CROP”