10-10-2009, 11:32 AM
(This post was last modified: 10-10-2009, 11:34 AM by Lord_Leperman.)
(10-10-2009, 10:12 AM)Jask Wrote: Thank you all for your great help.
Don't forget God Hand, Ouendan and Chaos Legion. Gaming and romance seem to be my masochism lines.
I've a couple more questions:
- I see two stats on the radiator: Cooling and Forced Cooling. What is the difference between the two?
- Is the AI Capacity Stat on the head unit just how well the AI will run? Useless if I play manual?
- The controls say Triangle is for for switching between right arm and right shoulder. What about the left side?
- How do different radars function? How necessary are the various features and radars in general?
One last thing. There are so many different parts, I'm a little lost on which to pick first. Any suggestions on order of part application?
-The normal Cooling stat kicks in once you start the game. It is the rate at which your radiator tries to remove any heat build-up in your AC from boosting or from enemy weapons fire. The radiator's Forced Cooling stat kicks in once your AC overheats, where your radiator works extra hard to bring your AC down to normal temperatures at the cost of draining energy from your energy bar (hence the Forced Cooling energy drain stat below it).
-I'm not sure about AI capacity, since I never really tinkered with the AI customization in FF.
-Triangle, in the default controls, is the weapon cycle button. The order goes starting from Right hand weapon > Left back mount > Right back mount > and Inside weapons (when using type B controls, Type A has a dedicated button for it). Your left arm weapon is assigned to a dedicated button (default is Circle), an can be activated at any time w/o having to cycle through the other primary weapons.
-For radar, the two most important stats you'll have to look for are the Radar Range and the Scanning Interval. Radar Range determines the area coverage of the radar unit, while the Scanning Interval is the rate at which the radar refreshes its data (The lower the number, the faster the scanning rate). Another hidden stat with back mounted radars is the range with their ability to zoom-in when an opponent closes the distance. Useful if you have to track opponents that constantly change distances.
Other things: The BP bazooka is godly.