Haha, thanks for the suggestions. I'll take the tuning into account. There's actually a back story to why I chose the Icurus.
Personally, I like its design. It looks sleek and awesome
Moreover, I use it because of the Option Slots. 20 of them haha. I know the Optionals aren't that important, but a bit more optionals are useful, for me anyway. But also because it has a little bit more defense. But mostly its because I think it looks cool, and its rarely used by others. I like feeling unique XD
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I'm pretty good at heat management. The G91 is actually my favorite generator, but I stick to the MAGNOLIA for the energy. I don't lose as much energy with it. The Lotus loses energy too fast. One thing I'm NOT good at is energy management, especially if its with low output generators. I lose myself when I boost for long periods, near the point where I almost overheat, then hop, hop, hop, repeat the process. I end up charging with the Lotus for some reason XD. The Fudoh is too heavy for my setup, so that's out of the question. Of course, I'm bound to make more ACs for VS purposes. This AC is for VS and story purposes
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The GERYON3 is for long-range bombardment, before an AC gets near me (as shown in my videos, haha). I Over-Boost out of the way, and use the Kinnaras + Extensions to distract the enemy, and then get a safe enough distance away before pelting the enemy with the remaining rounds. If I'm lucky, it hits one point enough that the legs break, and once that happens the AI is doomed. This setup is basically an anti - AI AC. Whether or not I can utilize it against another person, I'll just have to wait and see. Also, I suck with quads, heavies, RJs, and hovers. Light weight and Mid weight Bipeds are my forte.
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Ah yes, the PYTHON. I picked it for a reason actually. Its a lightweight hand-held Railgun. That's cool. But, I've noticed once I've damaged a part on an AC, Evangel for example, damage his head/legs. I don't even have to destroy them and once the PYTHON hits him, he staggers. Its useful for if the GERYON3 and Micro missiles don't do his legs in. Again, this is basically an anti-AI AC. The Shade also doesn't have that explosion that the PYTHON or the KARASAWA does when it hits. That's another, albeit shallow, reason >_< Oh and I make sure to choose my shots carefully (most of the time...), so accuracy isn't that much of a problem.
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I'll take your other tips and incorporate it into another AC design. This AC is zee staple AC, so nothing, except for maybe the tuning, will change. Thanks for the advice, could you also recommend some parts that work well with the TP boosters? Thanks in advance
Oh and by the way I think I saw your YouTube account. NiX8888? If so, your vids are awesome
Personally, I like its design. It looks sleek and awesome

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I'm pretty good at heat management. The G91 is actually my favorite generator, but I stick to the MAGNOLIA for the energy. I don't lose as much energy with it. The Lotus loses energy too fast. One thing I'm NOT good at is energy management, especially if its with low output generators. I lose myself when I boost for long periods, near the point where I almost overheat, then hop, hop, hop, repeat the process. I end up charging with the Lotus for some reason XD. The Fudoh is too heavy for my setup, so that's out of the question. Of course, I'm bound to make more ACs for VS purposes. This AC is for VS and story purposes

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The GERYON3 is for long-range bombardment, before an AC gets near me (as shown in my videos, haha). I Over-Boost out of the way, and use the Kinnaras + Extensions to distract the enemy, and then get a safe enough distance away before pelting the enemy with the remaining rounds. If I'm lucky, it hits one point enough that the legs break, and once that happens the AI is doomed. This setup is basically an anti - AI AC. Whether or not I can utilize it against another person, I'll just have to wait and see. Also, I suck with quads, heavies, RJs, and hovers. Light weight and Mid weight Bipeds are my forte.
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Ah yes, the PYTHON. I picked it for a reason actually. Its a lightweight hand-held Railgun. That's cool. But, I've noticed once I've damaged a part on an AC, Evangel for example, damage his head/legs. I don't even have to destroy them and once the PYTHON hits him, he staggers. Its useful for if the GERYON3 and Micro missiles don't do his legs in. Again, this is basically an anti-AI AC. The Shade also doesn't have that explosion that the PYTHON or the KARASAWA does when it hits. That's another, albeit shallow, reason >_< Oh and I make sure to choose my shots carefully (most of the time...), so accuracy isn't that much of a problem.
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I'll take your other tips and incorporate it into another AC design. This AC is zee staple AC, so nothing, except for maybe the tuning, will change. Thanks for the advice, could you also recommend some parts that work well with the TP boosters? Thanks in advance

