Current time: 11-24-2024, 03:05 PM
Scorpio
Weapon-arm RJ
#1
Head: CR-H81S4 (0,0,4,6,0)
Core: CR-C89E (3,1,0,6,0)
Arms: WA01-LEO
Legs: LR04-GAZELLE (0,3,1,6,0)
Booster: B03-VULTURE2 (0,3,4,3)
FCS: CR-F82D2
Generator: CR-G91 (0,7,3)
Radiator: ANANDA (0,0,10)
Inside: NONE
Extension: CR-E92RM3 RELATION MISSILE
Back Unit R: CR-WB69M SMALL MISSILE
Back Unit L: CR-WB69RA RADAR

O01-ANIMO, CR-O69ES, CR-O69SS, CR-O79L+, O04-GOLGI, O06-PHAGE, O08-RIBOSE


Concept RJ design featuring the LEO laser weapon arms. I tried to go as low-drain as possible with the rest of the parts because the LEO, especially on high-power mode, consumes quite a bit of energy.

The AC is slightly underweighted to help it go a bit faster to position for the LEO and to somewhat make up for the relatively poor defense.

The LEO itself is actually a pretty formidable weapon especially when used up close in the high-power mode because of its sheer attack power and heat. The LEO's normal mode can be used at farther ranges thanks to the higher shot velocity, though the damage dealt isn't as good. EOs from the 89E are simply there to help support the AC in case enemies get too close since the LEO's ND lockbox is no good at close quarters. The RM3 is there for quick early-game damage and should be dropped ASAP. 69M can be used for spamming for the rest of a match.
Reply


Messages In This Thread
Scorpio - by NiX - 09-06-2009, 11:00 PM
RE: Scorpio - by Grim - 09-07-2009, 01:34 AM
RE: Scorpio - by NiX - 09-07-2009, 01:38 AM
RE: Scorpio - by J.E_Magog - 09-09-2009, 08:15 AM
RE: Scorpio - by NiX - 09-09-2009, 10:44 AM
RE: Scorpio - by taurustrin - 09-10-2009, 04:52 PM
RE: Scorpio - by NiX - 09-10-2009, 04:54 PM
RE: Scorpio - by DarkFury - 11-30-2009, 01:59 PM
RE: Scorpio - by Terminator98 - 11-30-2009, 11:00 PM
RE: Scorpio - by NiX - 12-02-2009, 09:02 PM
RE: Scorpio - by DarkFury - 12-03-2009, 09:20 AM
RE: Scorpio - by Terminator98 - 12-05-2009, 04:30 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)