Current time: 11-24-2024, 04:30 AM
(PSP) Fate Unlimited Codes
#2
Hm... I've tried my hand at it on somebody else's PSP.

What I observed:
- To be more accurate, it's quite reminiscent of the system of Metly Blood, Act Cadenza (with respect to the special moves and how the bulk of the combo mechanics work). It even has a trigger-able "Heat" or EX mode where somehow your character's attributes are boosted and/or a certain special move becomes available for use.
- If you guys are familiar with the Hollow Altraxia scenario, Fate/Unlimited Codes (i think) follows this story.
- Fortunately or unfortunately most of the characters feel similar when it comes to building your basic gatling combos, command lists are all nearly the same style but does something different (at least I think so) depending on the character. This is a very Capcom-like format so fans of Capcom fighters are likely to feel at home on this subject. I'm pretty hardcore Guilty Gear so I'm not too happy with finding out about that.
- I did notice however that aside from the usual power bar that builds up as you fight that there are certain characters with a second (or even third for Bazette's case) status bar of sorts. Archer has a UBW bar that indicates how much of his UBW spell is complete, Kotomine has some sort of stock item which he can use, Bazette has two bars which are likely indicators to her Noble Phantasm. This will probably be the defining feature of how the characters are different.

What I think so far:
- Having a difficult time of getting the hang of it (so far I've gotten upto 8 to 10 hit combos) I decided to check out some vids on youtube and lo I found the usual 30++ hit combos that can take out at least half of your life bar. Thankfully there's some damage scaling in this game.
- It looks like the characters are quite different after all but from the looks of it Archer will be owning this game most of the time since he can do high damaging combos and even keep good pressure on you with all the arrows he can take out as an okiezeme (unless the Holy Grail ver of Sakura can teleport fast enough to get around that arrow spam).
- So far from what I can tell the system mostly covers learning big arse combos and doing it, a lot. Not too sure how well developed the system is on a technical aspect as there seems to be no way to shake out of being combo-raepd. I suppose defense is pretty much either blocking, parrying or dodging which don't seem to be too rewarding as recovery time is kinda crappy.


I'm going to download it and try it again this time to fight sentient opponents. I think a lot of thought's been put into the system but balance and the overall score may vary later on for me.
Reply


Messages In This Thread
(PSP) Fate Unlimited Codes - by Sforza - 06-24-2009, 05:02 PM
RE: (PSP) Fate Unlimited Codes - by Aruren - 06-24-2009, 07:03 PM
RE: (PSP) Fate Unlimited Codes - by NiX - 06-24-2009, 07:23 PM
RE: (PSP) Fate Unlimited Codes - by Sforza - 06-24-2009, 08:43 PM
RE: (PSP) Fate Unlimited Codes - by Aruren - 06-24-2009, 09:46 PM
RE: (PSP) Fate Unlimited Codes - by Sforza - 06-25-2009, 12:21 PM
RE: (PSP) Fate Unlimited Codes - by Mjting - 06-25-2009, 07:34 AM
RE: (PSP) Fate Unlimited Codes - by Doom Trigger - 06-25-2009, 12:16 PM
RE: (PSP) Fate Unlimited Codes - by Doom Trigger - 06-25-2009, 05:03 PM
RE: (PSP) Fate Unlimited Codes - by Mjting - 06-25-2009, 08:22 PM
RE: (PSP) Fate Unlimited Codes - by Shintetsu - 06-25-2009, 09:34 PM
RE: (PSP) Fate Unlimited Codes - by Doom Trigger - 06-26-2009, 11:31 AM
RE: (PSP) Fate Unlimited Codes - by Mjting - 06-26-2009, 11:44 AM
RE: (PSP) Fate Unlimited Codes - by Doom Trigger - 06-26-2009, 03:27 PM
RE: (PSP) Fate Unlimited Codes - by Mjting - 06-26-2009, 03:43 PM
RE: (PSP) Fate Unlimited Codes - by NiX - 06-26-2009, 05:17 PM
RE: (PSP) Fate Unlimited Codes - by Serene - 06-26-2009, 06:37 PM
RE: (PSP) Fate Unlimited Codes - by Serene - 06-28-2009, 03:39 PM
RE: (PSP) Fate Unlimited Codes - by Aruren - 06-26-2009, 06:52 PM
RE: (PSP) Fate Unlimited Codes - by Mjting - 06-28-2009, 05:10 PM
RE: (PSP) Fate Unlimited Codes - by Doom Trigger - 06-30-2009, 03:59 PM
RE: (PSP) Fate Unlimited Codes - by Sforza - 07-01-2009, 06:53 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Fate/Apocrypha soon to be announced? Serene 2 4,998 11-12-2011, 10:51 PM
Last Post: Serene
  Fate Stay Night Doom Trigger 8 10,780 11-19-2006, 11:25 PM
Last Post: Doom Trigger

Forum Jump:


Users browsing this thread: 6 Guest(s)