03-24-2009, 11:54 AM
(This post was last modified: 03-24-2009, 11:57 AM by Twin-Skies.)
Quote:The Experience
5 Culture, 9 Feeling, 8 Story, 8 World, 5 Rules and 5 Tutor!
You have a clear vision of what your game should be like, it is made of Marvellous environments and moving characters. you seek to provoke emotions within the player, and seek innovative ways to convey them.
Your idea of the game is hard to put into words, so you probably need to check on your collegue's work regularly : it is posible to work endlessly without ever reaching your expectations. You pay attention to details, how they can affect the player, and seek an intense game Feeling.
The different main categories in which you could fall are : The CopyCat The Experience The StoryTeller The WorldBuilder The SysAdmin The Skill Builder
Figures. I never wanted to command an Mobile Suit carrier - I would very much rather be one of its pilots