Current time: 11-25-2024, 03:49 AM
Zero-G space combat for AC
Might be very possible now.
#14
Ang problema kasi yung fromsoftware TAMAD.
BTW i think ACs can go zero gravity via turn boosters.
Since the extension boosters already does the horizontal turning, a back mounted booster should do the vertical turn. Something that looks similar to Pegasus but it makes you do vertical turns instead.

And the turn boosters should be weaker and with a short boost interval and heat. It's more manageable that way.
Kagaya nito!
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Here's my control setup with only slight modifications to accommodate the VTB.
[Image: VTB.jpg]
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Messages In This Thread
Zero-G space combat for AC - by Lord_Leperman - 09-28-2008, 08:57 PM
RE: Zero-G space combat for AC - by Grim - 09-28-2008, 09:14 PM
RE: Zero-G space combat for AC - by Grim - 10-03-2008, 11:58 AM
RE: Zero-G space combat for AC - by clonezero - 10-03-2008, 11:58 AM
RE: Zero-G space combat for AC - by NiX - 10-03-2008, 01:49 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-04-2008, 08:56 PM
RE: Zero-G space combat for AC - by clonezero - 10-04-2008, 09:08 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-04-2008, 09:10 PM
RE: Zero-G space combat for AC - by clonezero - 10-04-2008, 10:33 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-05-2008, 05:27 AM
RE: Zero-G space combat for AC - by clonezero - 10-05-2008, 06:55 AM
RE: Zero-G space combat for AC - by J.E_Magog - 10-07-2008, 03:49 PM
RE: Zero-G space combat for AC - by wanzerfreak - 10-08-2008, 10:50 PM
RE: Zero-G space combat for AC - by Grim - 10-09-2008, 04:55 AM
RE: Zero-G space combat for AC - by Black_Flame - 02-19-2009, 09:44 AM

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