Current time: 11-25-2024, 04:22 AM
Zero-G space combat for AC
Might be very possible now.
#7
Scary, I have no y-axis in these kinds of games. I liked the concept of one Gundam game for PSX before, almost constant lockon. LOL

I used to have difficulty in Ace Combat 2, when I had to do an air-to-ground strike, since I sometimes crash. Sad.
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Messages In This Thread
Zero-G space combat for AC - by Lord_Leperman - 09-28-2008, 08:57 PM
RE: Zero-G space combat for AC - by Grim - 09-28-2008, 09:14 PM
RE: Zero-G space combat for AC - by Grim - 10-03-2008, 11:58 AM
RE: Zero-G space combat for AC - by clonezero - 10-03-2008, 11:58 AM
RE: Zero-G space combat for AC - by NiX - 10-03-2008, 01:49 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-04-2008, 08:56 PM
RE: Zero-G space combat for AC - by clonezero - 10-04-2008, 09:08 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-04-2008, 09:10 PM
RE: Zero-G space combat for AC - by clonezero - 10-04-2008, 10:33 PM
RE: Zero-G space combat for AC - by Shintetsu - 10-05-2008, 05:27 AM
RE: Zero-G space combat for AC - by clonezero - 10-05-2008, 06:55 AM
RE: Zero-G space combat for AC - by J.E_Magog - 10-07-2008, 03:49 PM
RE: Zero-G space combat for AC - by wanzerfreak - 10-08-2008, 10:50 PM
RE: Zero-G space combat for AC - by Grim - 10-09-2008, 04:55 AM
RE: Zero-G space combat for AC - by Black_Flame - 02-19-2009, 09:44 AM

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