Current time: 11-24-2024, 01:50 PM
Soul Calibur 4
#16
patch 1.03 is out in japan
http://www.caliburforum.com/forums/showt...genumber=1

check some changes here

(i think namco is insane)

Character-specific Changes
System Changes
- Soul Crushes are harder to pull off (moves generally take off less from the soul gauge)
+ You can JI throws
+ laggy stage are much improved but not completely fixed

Ivy:

- SW WS B is FIXED.... it hits TOTALLY different, SW WS B -> BT A+B no longer forward RO and can't follow up with the old combo, so no more infinites..
- whip 6A+B does less damage
+ JF CS is easier to do (window is bigger)
- whip 3B worse recover
- CS range seems to be shorter... it's covers around 'one character width' away (hm... don't know how to translate that but you can go figure)


Algol:

-3B~41236B->3B - damage scaled down to 70 (before was 90)
-if 22B is hit in the air... it no longer provides a stun for 2A+B to bounce juggle
-8A+B in juggles will set them flying backwards... for BT B+K so 33B -> 8A+B -> BT B+K ... it does horrible damage compared to before... he mentioned something like 50? yeah
-66A+G throw pushes further back

Cassandra:
- 66B+K doesn't pick up the opponent like before...
- you can do five i236[B] in a row lol... (probably shitty damage)
- 66A+B on airborne can NOT connect the 4 jf
- 236[B] recovery on block is worse you're looking at BB for most characters

Sophitia:
-BB damage is weaker now
-3A+B hit airborne once

Yoshimitsu:
-a:B+K damage is weaker, and can not follow up with 3AB UNLESS you do 2a:B before that.... making it harder
-44bA no longer rapes soul gauge like before.. takes around four 44bA against the wall for CF... not like before two 44bA no walls.....
- after a:B+K vs airborne (in juggle), 66B can be teched to the left (but i'm sure he didn't test it against all characters.....and no we don't plan to test against all characters)

Amy:
-3BA no longer rapes soul gauge does less damage

Raphael:
- BB no longer tracks like no tomorrow...

Setsuka:
-A+G throw is 5 less damage

Voldo:
- BS 236A no longer stuns
- BS 22B won't relaunch the airborne opponent
- combo damage is weaker

Astaroth:
- 6K is -14

Xianghua:
+ 214B+G B hits Astaroth

Talim:
- A+K Tech Jump time is less

Cervantes:
-11K has less advantage on block
- regular hit 3B can not connect i214B+K only CH version can.

Tira:
-infinite against talim doesn't work (didn't even know there was an infinite lol)
+ 2A no longer whiffs

Siegfried:
-3[B] SCH B no longer combos

Kilik:
+ B+K will auto GI mid horizontal/vertical non-kick attacks. smaller GI window

The Apprentice:
+ A+B throw break has better recovery

generalizing: a pointless patch, with some nerfs that are unnecessary to other characters, although some powerhouses got nerfed, there are some unnecessary nerfs for the other inferior characters.
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Messages In This Thread
Soul Calibur 4 - by Sforza - 09-05-2008, 11:48 PM
RE: Soul Calibur 4 - by maitreya - 09-06-2008, 12:34 AM
RE: Soul Calibur 4 - by atdsutm - 09-06-2008, 02:35 AM
RE: Soul Calibur 4 - by grimweld09 - 09-06-2008, 09:18 AM
RE: Soul Calibur 4 - by Mjting - 09-06-2008, 10:21 AM
RE: Soul Calibur 4 - by Doom Trigger - 09-06-2008, 02:20 PM
RE: Soul Calibur 4 - by Grim - 09-06-2008, 07:49 PM
RE: Soul Calibur 4 - by atdsutm - 09-08-2008, 02:41 AM
RE: Soul Calibur 4 - by Sforza - 09-08-2008, 03:17 AM
RE: Soul Calibur 4 - by AEA1 - 09-08-2008, 09:07 AM
RE: Soul Calibur 4 - by Sforza - 09-11-2008, 12:14 AM
RE: Soul Calibur 4 - by Doom Trigger - 09-11-2008, 07:47 AM
RE: Soul Calibur 4 - by atdsutm - 09-11-2008, 08:38 AM
RE: Soul Calibur 4 - by Sforza - 09-11-2008, 10:23 AM
RE: Soul Calibur 4 - by atdsutm - 09-11-2008, 11:29 AM
RE: Soul Calibur 4 - by atdsutm - 09-13-2008, 03:55 PM
RE: Soul Calibur 4 - by Sforza - 09-14-2008, 12:43 AM
RE: Soul Calibur 4 - by Doom Trigger - 09-13-2008, 04:25 PM
RE: Soul Calibur 4 - by Mjting - 09-13-2008, 05:53 PM
RE: Soul Calibur 4 - by atdsutm - 12-01-2010, 01:07 AM
RE: Soul Calibur 4 - by Zefyr - 12-01-2010, 09:34 PM
RE: Soul Calibur 4 - by atdsutm - 12-02-2010, 12:42 PM
RE: Soul Calibur 4 - by atdsutm - 01-11-2011, 07:26 PM

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