Current time: 11-16-2024, 09:43 AM
LR: Bunny Emergency
#5
I remember some of the suggestions being the R2 rifle on the right hand, the E2 core, the NIX on the left hand, the starter missile pack (for some long range spam attacks) and maybe the A72F for the arms to upgrade the shell defense. all these changes will slow the design to around 480kph the last time I checked.

The arm weapon and core changes didn't really affect the performance, so if you're used to the original design, then its probably better if you stick with that instead. Feel free however, to incorporate some of the suggestions into the design. The addition of a spamable missile pack helped me out significantly though, as it allowed me to have some breathing room between rush attacks to recharge, while keeping opponents busy dodging missiles at all times.
Reply


Messages In This Thread
LR: Bunny Emergency - by AppleHead - 04-07-2008, 01:24 AM
RE: LR: Bunny Emergency - by NiX - 04-07-2008, 01:28 AM
RE: LR: Bunny Emergency - by Goat - 04-07-2008, 01:32 AM
RE: LR: Bunny Emergency - by AppleHead - 04-09-2008, 10:13 PM
RE: LR: Bunny Emergency - by Lord_Leperman - 04-09-2008, 11:17 PM
RE: LR: Bunny Emergency - by AppleHead - 04-09-2008, 11:47 PM
RE: LR: Bunny Emergency - by NiX - 04-10-2008, 01:16 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)