Current time: 04-18-2025, 01:11 AM
Applied fighting game methodology thru the observation of guilty gear et al.
#32
Another one of my favorite tricks(my tekken oponents dislike me for this) is the throw faking. This tech is executed by throwing spaming borken moves one after the other and letting your opponent get the hang of blocking every hit, then doing a throw, because your oponent is expecting another barage of borken moves they will instinctively block(throws canot be blocked.. duh). A mix up after a throw can be initiated by closing in and trowing again or doing a move that anticipates the oponent dodging the throw and nailing a move that offsets it..

An example of this move is in while playing Tekken as King: spamming d+b,3 the oponent learns to block low, but in doing so, close in and do a devestating d, 2+4..
This is also a punishment for you.
You will be the defender of justice and wear a mask forever,
you won't be able to live as yourself.
You will sacrifice all your happiness for the world.. Eternally..
(Last words to Zero - Lelouch Vi Britania)
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Messages In This Thread
RE: Fighting games technically - by Grim - 02-25-2008, 12:47 AM
RE: Fighting games technically - by AppleHead - 02-25-2008, 03:21 AM
RE: Fighting games technically - by Serene - 02-25-2008, 07:56 AM
RE: Fighting games technically - by Doom Trigger - 02-25-2008, 11:47 AM
RE: Fighting games technically - by Doom Trigger - 02-25-2008, 11:09 PM
RE: Fighting games technically - by AppleHead - 02-26-2008, 03:04 AM
RE: Fighting games technically - by AEA1 - 02-26-2008, 03:23 AM
RE: Fighting games technically - by Doom Trigger - 02-26-2008, 05:48 PM
RE: Fighting games technically - by Doom Trigger - 02-26-2008, 11:15 PM
RE: Fighting games technically - by AEA1 - 02-27-2008, 11:15 PM
RE: Fighting games technically - by AppleHead - 02-28-2008, 01:31 AM
RE: Fighting games technically - by Doom Trigger - 02-28-2008, 07:48 AM
RE: Fighting games technically - by AppleHead - 02-28-2008, 11:05 AM
RE: Fighting games technically - by Sforza - 02-28-2008, 10:43 PM
RE: Fighting games technically - by AppleHead - 02-29-2008, 02:09 PM
RE: Fighting games technically - by Doom Trigger - 02-28-2008, 01:09 PM
RE: Fighting games technically - by NiX - 02-28-2008, 02:31 PM
RE: Fighting games technically - by Doom Trigger - 02-28-2008, 02:50 PM
RE: Fighting games technically - by NiX - 02-28-2008, 04:10 PM
RE: Fighting games technically - by Doom Trigger - 02-29-2008, 10:17 AM
RE: Fighting games technically - by AEA1 - 03-01-2008, 06:24 AM
RE: Fighting games technically - by Doom Trigger - 03-01-2008, 11:06 AM
RE: Fighting games technically - by Sforza - 03-02-2008, 01:03 AM
RE: Fighting games technically - by Doom Trigger - 03-02-2008, 08:42 AM
RE: Fighting games technically - by Grim - 03-02-2008, 09:39 AM
RE: Fighting games technically - by Doom Trigger - 03-02-2008, 12:09 PM
RE: Applied fighting game methodology thru the observation of guilty gear et al. - by Doom Trigger - 03-24-2008, 01:31 PM

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