Current time: 05-19-2025, 09:51 PM
Hairpin
#9
I feel that the ANKOU is more of a defensive booster assistant for turtle ACs than a mobility enhancer for light ones.

For one, the usage drain is pretty high for a supplementary booster unit, which can be a problem especially because of the low battery cap of the LOTUS coupled with an OB core. This means that you'll be stuck in a far worse position after OBing then turn-boosting because of the extra stress coming from the energy requirements of both actions. In theory, smart opponents can exploit this weakness by simply rushing at your AC until it lacks the energy for movement. Sadly, I don't think the SG + Rifle combo will be enough of a deterrent for such situations, especially because the low shell defense of this AC makes it difficult to withstand hard hitting weapons. IMO, the JIREN is a better deal than the ANKOU for this design.

However, if you can pull it off properly (Like taking the appropriate amount of alcohol before a battle, and it worked for Roy Focker Macross: DYRL Tongue), you may be able to always catch your opponent off guard by constantly getting behind them at close range. Be careful though, the turn-boosters can become rather uncontrollable in tense situations where you have to balance mobility with your energy reserves while gunning down opponents at the same time.

If you are intent on keeping the ANKOU then I suggest attaching a back mounted Radar for near real-time tracking of your opponents (RA2 works best IMO because it zooms in at around 200m, just at combat range) and be able to turn boost when needed. Also, I think the RA2 rifle can be substituted with the R2 rifle to save on weight, while the SG can be changed to the NIX, but that's just me.

Overall, its a light AC with speed as its armor, and with weapons geared to dish out more damage the closer it gets to its opponent. The turn boosters are something of a double edged sword, and should be used with great care and if you definitely know what you're doing. Finally, its a design that would take great skill to master, but can be workable once the skill of turn-boosting has been perfected.

(Sorry for the other reviews, this was the last AC I was able to test before my TV died.) Oh, and if you guys are meeting one day, mind if I tag along? Big grin
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Messages In This Thread
Hairpin - by Grim - 03-21-2008, 03:27 PM
RE: Hairpin - by Goat - 03-21-2008, 04:32 PM
RE: Hairpin - by NiX - 03-21-2008, 06:52 PM
RE: Hairpin - by Goat - 03-21-2008, 11:07 PM
RE: Hairpin - by NiX - 03-22-2008, 01:02 AM
RE: Hairpin - by Goat - 03-22-2008, 07:30 AM
RE: Hairpin - by Grim - 03-22-2008, 09:50 AM
RE: Hairpin - by NiX - 03-22-2008, 01:26 PM
RE: Hairpin - by Lord_Leperman - 03-22-2008, 03:27 PM
RE: Hairpin - by Grim - 03-22-2008, 03:57 PM
RE: Hairpin - by NiX - 03-22-2008, 10:43 PM
RE: Hairpin - by Grim - 03-23-2008, 08:08 AM
RE: Hairpin - by Black_Flame - 03-23-2008, 09:37 AM
RE: Hairpin - by NiX - 03-23-2008, 10:16 AM

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