Grimlok pretty much summed it up. I'm assuming that you don't have all parts available yet. Well the parts you're using are pretty good anyway. Eye is actually a better head than I first realized (particularly because of its awesome radar). The other frame parts are pretty good too. Yes, defense is kinda lacking... but that's what happens when you use a super-lightweight. Try MIROKU for a balanced FCS or COWRY if you want a HUGE lockbox.
As for your tuning: It's a BIG improvement from the last time Nice to see you learning. Just some minor tweaks and you're ready to go!
DINGO2 - I know you tuned it for leg weight to get extra speed. However, I think it's worth more to tune it for defense or cooling in this case because DINGO2 gets HUGE gains from defense and cooling tunes.
LOTUS - This is only a suggestion: Try tuning 8 to output and 2 to condenser capacity. You'll get more air time for a very small penalty in refresh rate. It's only a matter of preference. Tuning 10 points to output is fine too.
VULTURE2 - Most well-rounded booster, in my opinion. 10 to boost power is fine. But I'd just like to note that in LR, acceleration plays a big role in dodging fire. Let me suggest a few alternative tunes for VULTURE2: (0,1,6,3) --> emphasis on accel (my preferred tuning). (0,5,5,0) --> Balanced speed with good accel. (0,0,0,10) --> gives you the safest possible overboost configuration (leperman's preferred tuning). Etc etc. Well, any way you tune VULTURE2 will still turn out good.
ANANDA - best radiator in the game. You'll get bigger gains if you tune this to 100% cooling rather than putting some on energy drain. In some radiators like the R92, tuning for energy drain may be a good idea. But for ANANDA, it's not worth it in my opinion.
Sa tuning naman, kapa-kapa lang yan eh. You just have to see which tune gives you the highest gains for a particular part. Either that or you tune to make up for certain deficiencies that a design has such as low cooling or low defense.
Keep on playing
As for your tuning: It's a BIG improvement from the last time Nice to see you learning. Just some minor tweaks and you're ready to go!
DINGO2 - I know you tuned it for leg weight to get extra speed. However, I think it's worth more to tune it for defense or cooling in this case because DINGO2 gets HUGE gains from defense and cooling tunes.
LOTUS - This is only a suggestion: Try tuning 8 to output and 2 to condenser capacity. You'll get more air time for a very small penalty in refresh rate. It's only a matter of preference. Tuning 10 points to output is fine too.
VULTURE2 - Most well-rounded booster, in my opinion. 10 to boost power is fine. But I'd just like to note that in LR, acceleration plays a big role in dodging fire. Let me suggest a few alternative tunes for VULTURE2: (0,1,6,3) --> emphasis on accel (my preferred tuning). (0,5,5,0) --> Balanced speed with good accel. (0,0,0,10) --> gives you the safest possible overboost configuration (leperman's preferred tuning). Etc etc. Well, any way you tune VULTURE2 will still turn out good.
ANANDA - best radiator in the game. You'll get bigger gains if you tune this to 100% cooling rather than putting some on energy drain. In some radiators like the R92, tuning for energy drain may be a good idea. But for ANANDA, it's not worth it in my opinion.
Sa tuning naman, kapa-kapa lang yan eh. You just have to see which tune gives you the highest gains for a particular part. Either that or you tune to make up for certain deficiencies that a design has such as low cooling or low defense.
Keep on playing