10-07-2007, 07:45 AM
Okay I'm around 25% done with AA now (about 2 hours of play after my previous post). Wow I was certainly surprised when I saw my AP drop after doing two consecutive overboosts. So this was the game where they added discharge heat.
I'm still in the process of noticing some of the stat tweaks they did from AC2 to AA. I noticed that the rifles received a bit more ammo. The Karasawa's shot velocity seems to have been toned down a bit. The generator in AC2 that had 13000 output now only has 11000. The new massive discharge heat from OBing seems to have toned down the relentless OBing that was possible in AC2. Well those are only the major impressions I've gotten so far. Yeah, it does seem a bit more balanced.
I just hate how there's no arena though. And NO the "arena/single-enemy-AC" missions don't cut it. -_- Hence, I have no way of accurately gauging how effective my designs are in a versus setting.
And Mix, I'm not sure if I can say AC2 is a slower game. It actually feels almost like LR. AC3 and SL however where REALLY fast. Sure let's definitely play AA the next time we meet up!
I'm still in the process of noticing some of the stat tweaks they did from AC2 to AA. I noticed that the rifles received a bit more ammo. The Karasawa's shot velocity seems to have been toned down a bit. The generator in AC2 that had 13000 output now only has 11000. The new massive discharge heat from OBing seems to have toned down the relentless OBing that was possible in AC2. Well those are only the major impressions I've gotten so far. Yeah, it does seem a bit more balanced.
I just hate how there's no arena though. And NO the "arena/single-enemy-AC" missions don't cut it. -_- Hence, I have no way of accurately gauging how effective my designs are in a versus setting.
And Mix, I'm not sure if I can say AC2 is a slower game. It actually feels almost like LR. AC3 and SL however where REALLY fast. Sure let's definitely play AA the next time we meet up!