01-25-2007, 04:48 AM
<!--QuoteBegin-Iguana+Jan 25 2007, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Iguana @ Jan 25 2007, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The (obvious) major upside to the HARPY2's OCs is that they follow their target, unlike the stationary (but still awesome) YASYA. [/quote:04a9832d6d]
Yes. This is why I couldn't see your point about the Yasyas being effective, when people could just boost out of them too. Provide replays lol.
Since the current weapon setup is tuned towards CQC, and I'd agree with Blessed and wanzer here that those legs might prove to be a liability when rushing. I missed that point in this design's first incarnation, I think. That said, Dingo2 underweighs like no other in its class though.
Yes. This is why I couldn't see your point about the Yasyas being effective, when people could just boost out of them too. Provide replays lol.
Since the current weapon setup is tuned towards CQC, and I'd agree with Blessed and wanzer here that those legs might prove to be a liability when rushing. I missed that point in this design's first incarnation, I think. That said, Dingo2 underweighs like no other in its class though.
"Let's fight... like gentlemen." - Dudley, SF3