12-25-2006, 02:51 PM
Quote:So how are quads? What happens to them if they fire the heavier back cannons in mid-air?i'm not so sure. i haven't really given them enough playtime to differentiate them from bipeds and RJ's. you can fire back cannons while moving on the ground and while in the air with pretty much anything and i haven't unlocked any cannons heavy enough that require tank/quad legs to be used.
Quote:Also, does the battle menu still follow NX-LR style where you have an active primary weapon and a passive left arm weapon? Does the Left arm weapon still affect the sight range of your other weapons like the invisible lock box or the lock range?as far as i can tell, there are no weapons sight "types" as there were in NX-LR and they seem to be able to act independently of each other. if anything comes up that is contrary to this, i shall post it.
Quote:So far, the game looks primed up for new players, but it also looks like it has enough stuff in there for it not to be a biped PLOW party. I'm very interested in how tanks and quads will work when bipeds can fire cannons from the air.lol actually it takes A LOT to make something overweight. my friend got a light biped a machinegun, shotgun, twin back cannons, hangers, and shoulder ECM launchers and he STILL wasn't OW so... yeah. PLOW doesn't seem as special now as it did in the other games.
Quote:Quick boost is looking to be an integral part of the gameplay.ya. this may be premature, but it feels that quickboosting is going to be as important as boost hopping was.
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