12-24-2006, 04:25 AM
Unfortunately my EN drain is boarderlining on acceptable from the change. Given how much EN is needed to utilize all of Delta's capabilities at once at any given time, I can't afford to switch to another generator.
The 84P (Or whatever it's called, to lazy to look on the PS2) has -way- to much calorific value to be used on Delta Mk.II. LOTUS is pretty much all that will work on the design, given that it Delta Mk.II has somewhat low cooling and is using GULL for boosters. It heats-up enough from boosting normally as it is, but it's far from being at a level where it's a danger to the AC's AP or EN supply.
As for body parts, I could -probably- change the head to one with a radar, but they usually require quite a good amount of energy to use. EYE3 is looking pretty good right now, but I prefer the S2's radar-lessness for the time being. The rest of the body is not subject to change, especially the DINGO2 legs, because it's already pushed to the limits in terms of functionality.
If I took-off the DINGO2 legs, the most likely replacement would be a pair of legs from the RJ category. Given that most RJs have relatively low cooling stat values, it would become problematic. DINGO2 provides the weight, EN drain, cooling, and turning speed needed to give Delta Mk.II some much-desired stats despite fragility.
Not to say that it's not possible to change the legs to something else, it would probably just be even harder to pilot it for maximum performance.
Even if the legs break (which I have seen happen while I still had 4,000+ AP left) from missiles and the like, the YASYA is capable of compensating for that loss by giving a tactical defensive boost over a small area. This usually deters opponents from trying to out-flank Delta Mk.II for fear of getting blasted by the stationary orbital cannons, and can allow for some 'breathing room'.
It's hard to elaborate on everything this AC design is capable of, but it's definately worth piloting despite the difficulty and fragility of it's handling. Controlling the battlefield is now an essential part of the playing style, so quite alot needs to be taken into consideration aside from the AC's stat values alone.
Try creating and using it before making a post for any possible changes, it's one of those ACs you can't diagnose correctly without actually using it.
Originality FTW!
The 84P (Or whatever it's called, to lazy to look on the PS2) has -way- to much calorific value to be used on Delta Mk.II. LOTUS is pretty much all that will work on the design, given that it Delta Mk.II has somewhat low cooling and is using GULL for boosters. It heats-up enough from boosting normally as it is, but it's far from being at a level where it's a danger to the AC's AP or EN supply.
As for body parts, I could -probably- change the head to one with a radar, but they usually require quite a good amount of energy to use. EYE3 is looking pretty good right now, but I prefer the S2's radar-lessness for the time being. The rest of the body is not subject to change, especially the DINGO2 legs, because it's already pushed to the limits in terms of functionality.
If I took-off the DINGO2 legs, the most likely replacement would be a pair of legs from the RJ category. Given that most RJs have relatively low cooling stat values, it would become problematic. DINGO2 provides the weight, EN drain, cooling, and turning speed needed to give Delta Mk.II some much-desired stats despite fragility.
Not to say that it's not possible to change the legs to something else, it would probably just be even harder to pilot it for maximum performance.
Even if the legs break (which I have seen happen while I still had 4,000+ AP left) from missiles and the like, the YASYA is capable of compensating for that loss by giving a tactical defensive boost over a small area. This usually deters opponents from trying to out-flank Delta Mk.II for fear of getting blasted by the stationary orbital cannons, and can allow for some 'breathing room'.
It's hard to elaborate on everything this AC design is capable of, but it's definately worth piloting despite the difficulty and fragility of it's handling. Controlling the battlefield is now an essential part of the playing style, so quite alot needs to be taken into consideration aside from the AC's stat values alone.
Try creating and using it before making a post for any possible changes, it's one of those ACs you can't diagnose correctly without actually using it.
Originality FTW!
My AC Garage: