12-21-2006, 12:58 PM
Blade tracking is gone, like Crim here said. The removal of that feature alone would turn off most people. Blade damage has gone down too... way down. IIRC, a blade wave from the Moonlight shaved off close to 3000 AP in the PS1 days. I think you'd be lucky to get half of that out of the current blades in LR. Maybe 700-1000 AP at the most is the standard (I'm not really sure though, too lazy to fire the PS2 up XD).
Blades as a whole felt faster in the older games too, up to Silent Line even. They went out fast, dealt damage fast, and could be activated again within like half a second or less. Plus, they had substantial stun, enabling one good hit to be the beginning of the end for the enemy.
Nexus onwards has none of that, or very little to speak of it.
Supposedly with the focus on realism in the newer games From would 'balance' the power of the blades. Unfortunately, they ended up changing that aspect of the gameplay for the most part, too much for the fans of the older system to recognize. This isn't mentioning the great popularity of dual gunning, which is quick and arguably more player-friendly. In short, blading just became too difficult to pull off in a competitive setting. The risks greatly outweighed the advantages. That's why bladers are a rare breed these days.
Blades as a whole felt faster in the older games too, up to Silent Line even. They went out fast, dealt damage fast, and could be activated again within like half a second or less. Plus, they had substantial stun, enabling one good hit to be the beginning of the end for the enemy.
Nexus onwards has none of that, or very little to speak of it.
Supposedly with the focus on realism in the newer games From would 'balance' the power of the blades. Unfortunately, they ended up changing that aspect of the gameplay for the most part, too much for the fans of the older system to recognize. This isn't mentioning the great popularity of dual gunning, which is quick and arguably more player-friendly. In short, blading just became too difficult to pull off in a competitive setting. The risks greatly outweighed the advantages. That's why bladers are a rare breed these days.
"Let's fight... like gentlemen." - Dudley, SF3