Current time: 09-27-2024, 10:13 PM
GL Cannon = Broken?
#4
<!--QuoteBegin-NiX+Dec 15 2006, 12:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (NiX @ Dec 15 2006, 12:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If the quad is boost hopping or at least boosting, charge in because you can rest assured that it's their hand weapons that are engaged. [/quote:3a64982314]
Not necessarily IMO. What if you charge in, only to find that the enemy has quickly cycled through his guns? That leaves you in very close proximity, enough for even the splash damage of the GL to hit, right? That means, aside from observing the quad's movements, you'll have to get to know the player's style as well, and kinda get a feel for his piloting. Then you can really begin to predict his moves before they even happen.

Aside from that, I agree with these two guys above me. GL is definitely not broken, it's just a really good backmount. It can have the advantage of being accurate within that range only because it's balanced by its awfully long ping time, which can really kill you especially when you're trying to change into the guns at the front. Happened to me a lot of times during the last PACT.
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Messages In This Thread
[No subject] - by Iguana - 12-15-2006, 03:21 AM
[No subject] - by NiX - 12-15-2006, 12:52 PM
[No subject] - by Lord_Leperman - 12-15-2006, 12:56 PM
[No subject] - by Grim - 12-15-2006, 01:01 PM
[No subject] - by NiX - 12-15-2006, 01:19 PM
[No subject] - by J.E_Magog - 12-15-2006, 01:27 PM
[No subject] - by wanzerfreak - 12-15-2006, 03:26 PM
[No subject] - by strawhat_luffy - 12-16-2006, 08:02 AM
[No subject] - by Grim - 12-17-2006, 06:36 PM
[No subject] - by Black Dragon - 12-18-2006, 05:13 PM
[No subject] - by wanzerfreak - 12-19-2006, 12:08 AM
[No subject] - by Crimson - 12-19-2006, 12:16 AM
[No subject] - by wanzerfreak - 12-19-2006, 12:27 AM
[No subject] - by Crimson - 12-19-2006, 12:28 AM

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