Current time: 11-22-2024, 10:41 PM
Resistance: Fall of Man
#4
Not sure on that yet, but I think it's the "magic bag" system - you carry everything with you.

Well, for a first-gen, the gameplay's pretty standard fare for an FPS. What makes it fun, though, is the graphics - I love the visuals. The enemy AI is what got me liking it though.

The devs weren't kidding when they said the enemy learns - you can't use the same tactic on them twice.

Ex. I usually ducked behind cover and used pop-and-fire tactics, and it worked well for the first part of the game. The prob was, as I progressed, the enemy hybrids (Standard alien soldiers) learned to bum rush my position, and tried to blast me point-blank while I was reloading. Damn smart.
Clapping

Weapons, can't remember their names or all of them, but some of the more interesting guns I'd like to try out:

The Bullseye rifle: Standard enemy rifle. Doesn't look like much due to its habit of scattering shots. What makes it rock is its secondary fire: it fires a homing beacon. When the tag hits an enemy - all your bullets home in on the target.

Auger gun: This one's interesting. Imagine trying to duck behind cover, and finding out that your enemy's passed just passed through the wall. The Auger's bullets on their own don't do too much dmg,but they build up damage with every obstacle they pass through. The secondary feature's a shield, and only another auger can cut through the barrier.

dual pistol: Handles like the usual dual-wield in most FPS except for one detail - each gun can be trained on an independent target, Equilibrium-style.

Sniper rifle: A rifle that slows down time! Well, not exactly. Nathan Hale, the main character, has some plot-related special abilitites such as enhanced reflexes, and the game simulates that by slowing time down everytime you peer down the scope. Cool.
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Messages In This Thread
[No subject] - by Twin-Skies - 12-14-2006, 10:47 PM
[No subject] - by Lord_Leperman - 12-14-2006, 10:49 PM
[No subject] - by Grim - 12-15-2006, 10:42 AM
[No subject] - by Twin-Skies - 12-15-2006, 11:07 AM
[No subject] - by Grim - 12-15-2006, 11:17 AM

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