Current time: 11-25-2024, 11:37 AM
The Arena topic
#9
<!--QuoteBegin-ravenflau09+Nov 23 2006, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ravenflau09 @ Nov 23 2006, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i hope there's an arena edit mode in the future AC games&nbsp; Mellow [/quote:db72e2f4d1]
Dude, that would rock. I remember I posted something about that a while back in ACO... an arena editor of some kind. I also said something about additional tilesets that could be downloaded if you want different skins for your map.

I guess if there's a huge modding community that's responsible for some of the best maps available for play in games like Counter-Strike, Quake, Unreal and other FPSs, why not for AC? I mean From Software puts out a few good maps here and there (Advanced Base coming to mind lol), but an outside perspective would definitely boost the level of creativity found in maps.

From that, there'd be like the 'serious' maps, and the 'fun' maps. As their name implies, serious maps are like the maps chosen for the first PACT: balanced for both players, and allowed relative freedom in weapon choices without giving too much advantage to one playstyle. Fun maps on the other hand are strictly for goofing around. Now I know fun maps aren't entirely playable, because of the wonky balance present in the game system of LR and AC in general. Unlike first person shooters where skill is oftentimes the only deciding factor (lol I've seen great MP5 users win over Arctic snipers of the same level of skill), AC is heavily tiered, which means that players using better parts will get their combat performance buffed to the max. However, to get back to my point, with a few concessions on what parts to use and what playstyles to avoid (backpedaling, rushing, etc.), fun maps can be... fun. Tongue

Edited the topic title by the way, so it's clearer for everyone.
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Messages In This Thread
[No subject] - by EtherMaster_X102A - 11-21-2006, 11:33 PM
[No subject] - by R.Leonhardt - 11-22-2006, 12:00 PM
[No subject] - by AEA1 - 11-22-2006, 10:42 PM
[No subject] - by Grim - 11-23-2006, 07:03 AM
[No subject] - by Moonlight_Raven - 11-23-2006, 09:59 AM
[No subject] - by AEA1 - 11-23-2006, 04:13 PM
[No subject] - by Lord_Leperman - 11-23-2006, 05:06 PM
[No subject] - by R.Leonhardt - 11-23-2006, 07:21 PM
[No subject] - by Grim - 11-23-2006, 08:39 PM
[No subject] - by NiX - 11-23-2006, 09:00 PM
[No subject] - by Grim - 11-23-2006, 09:04 PM
[No subject] - by Serene - 11-25-2006, 06:25 PM
[No subject] - by Fox - 11-25-2006, 06:38 PM
[No subject] - by R.Leonhardt - 11-25-2006, 08:28 PM
[No subject] - by Serene - 11-26-2006, 05:31 PM
[No subject] - by Grim - 11-27-2006, 07:39 AM
[No subject] - by Fox - 11-27-2006, 08:18 AM

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