11-22-2006, 10:42 PM
yeah... some people may disagree, but using tactics is part of fighting skill.
using the area to your advantage is one of them.
examples... If given the freedom to choose the map...
if your AC is...
high def, high damage=site S (no place to hide)
low def, high damage=barn arena (peek a boo)
high energy surplus=floating arena (opponent has better chances falling off than you)
vertical missiles=military district (fire behind cover)
an opponent has vertical missiles= low ceiling arenas
an opponent with poor cooling or you are a Tank=lava pit (you burn faster than me)
high ECM defense=cyberspace (ECM's will blind you)
sniper=wide open spaces (keep away range control)
just a few ideas from the top of my head...
using the area to your advantage is one of them.
examples... If given the freedom to choose the map...
if your AC is...
high def, high damage=site S (no place to hide)
low def, high damage=barn arena (peek a boo)
high energy surplus=floating arena (opponent has better chances falling off than you)
vertical missiles=military district (fire behind cover)
an opponent has vertical missiles= low ceiling arenas
an opponent with poor cooling or you are a Tank=lava pit (you burn faster than me)
high ECM defense=cyberspace (ECM's will blind you)
sniper=wide open spaces (keep away range control)
just a few ideas from the top of my head...