11-19-2006, 06:23 PM
Christ. Another monster. I haven't even played you yet in this thing and I can already imagine how you'll play it. XD
I agree, the addition of the 98L is a good choice, it gives you accuracy beyond the range of Halimaw, which can serve as an effective deterrent against rushers and other ACs trying to get in closer.
Mode2 sounds like it's still a killer despite relying on missiles. The MT is a very good missile pack, so 2 of them should pose some real problems for the enemy. Even without jousting their volley's velocity is still one of the best in the game IIRC (if not the best). Honestly though, I think you're going to use Mode1 more often than not. The Mini-Sawa is just that much more reliable over missiles. Any missile. Especially one without extensions.
Anyway, yes, that BGR represents a risk. Due to the Kongoh's redzone being non-existent, once it's output down, it's bye-bye Mini-Sawa. Definitely accomodate the G91 for it's greater overall capacity. The 98L's shots shouldn't be spammed anyway: just because it's deadly accurate doesn't mean you should fire without care, so the issue of waiting for the energy bar to recharge a bit before firing again shouldn't be much of a bother. Plus, 10 deeks is a lot. By the time they run out, I expect your opponent to be well on his way to 0 AP, with the way your weapons are set up.
One thing though. Although the arms being overweight seemingly present no traceable effect on accuracy, you're still technically overweight, which means your movement, and most especially your turning, is way down. This could present some real problems for you with ACs who hover directly overhead, or flank you each and every time.
Why are you not going FA? XD
Other than that, this AC doesn't fit the name Archer... it's more of a...
Tabatchoy.
I agree, the addition of the 98L is a good choice, it gives you accuracy beyond the range of Halimaw, which can serve as an effective deterrent against rushers and other ACs trying to get in closer.
Mode2 sounds like it's still a killer despite relying on missiles. The MT is a very good missile pack, so 2 of them should pose some real problems for the enemy. Even without jousting their volley's velocity is still one of the best in the game IIRC (if not the best). Honestly though, I think you're going to use Mode1 more often than not. The Mini-Sawa is just that much more reliable over missiles. Any missile. Especially one without extensions.
Anyway, yes, that BGR represents a risk. Due to the Kongoh's redzone being non-existent, once it's output down, it's bye-bye Mini-Sawa. Definitely accomodate the G91 for it's greater overall capacity. The 98L's shots shouldn't be spammed anyway: just because it's deadly accurate doesn't mean you should fire without care, so the issue of waiting for the energy bar to recharge a bit before firing again shouldn't be much of a bother. Plus, 10 deeks is a lot. By the time they run out, I expect your opponent to be well on his way to 0 AP, with the way your weapons are set up.
One thing though. Although the arms being overweight seemingly present no traceable effect on accuracy, you're still technically overweight, which means your movement, and most especially your turning, is way down. This could present some real problems for you with ACs who hover directly overhead, or flank you each and every time.
Why are you not going FA? XD
Other than that, this AC doesn't fit the name Archer... it's more of a...
Tabatchoy.
"Let's fight... like gentlemen." - Dudley, SF3