11-14-2006, 10:30 AM
On the Drone: Generally speaking, there's no need to tune any head for vs. ECM. Most AC vs. AC matches can manage w/o that tune. But if it's for mission purposes, you can do that tune. The head could be tuned for any of the two Def stats.
As such, you can also probably drop the KANGI op and put in MARISHI to help the heat stay down when you OB. But again, for certain mission purposes, the KANGI will be really helpful.
Oh yeah, are you sure of your ops? They take up more than 20 slots, and Helios has only 18. I'd probably go: Amino, ES, LA, L+, GOLGI, PHAGE, R+, MARISHI, retaining the current setup (take out the GOLGI and PHAGE if there are no e-weapons).
If you want a balanced-sized lockbox with a decent lock time and a good missile lock time rolled into one, I'd suggest the MONJU over the VOLUTE2. But that's a personal preference.
Ummm... As for the rest of the frame, the AC's running on 500+ energy supply, and that is not managable, especially with OB + LX. Helios + LX + MSP take too much energy. My suggestion is:
Drone -> EYE3
Helios -> /UL
75MSP ->Taurus
Gavial2 -> LF71
HOHSHI -> removed
FUNI -> GAR or GAR2
With this combo, the AC will have a spam/offensive/defensive weapon with the missiles. This is the first time I've used the Taurus, and I'd like to thank you for this design for being able to use that weapon arm. Taurus' second firing style, high precision, is a useful firing style for missiles. Also, Taurus locks really fast with LA ops on.
A minor suggestion is to switch the LX for 78GL and 91LGL, then slightly tune the legs for max leg weight. LX is a fun weapon to use, and for originality's sake, you can keep it. But for more competitive power, LX is difficult to use with 1800+ en supply, so I'd switch it for 78GL and 91LGL, then slightly tune for max leg weight. The AC'll get a spam/stopper weapon and a high power accurate cannon.
Sorry if I changed almost everything on the AC. I hope I was able to maintain the original idea with most of my suggestions.
This AC was fun to use.
Also, welcome to the Republic.
As such, you can also probably drop the KANGI op and put in MARISHI to help the heat stay down when you OB. But again, for certain mission purposes, the KANGI will be really helpful.
Oh yeah, are you sure of your ops? They take up more than 20 slots, and Helios has only 18. I'd probably go: Amino, ES, LA, L+, GOLGI, PHAGE, R+, MARISHI, retaining the current setup (take out the GOLGI and PHAGE if there are no e-weapons).
If you want a balanced-sized lockbox with a decent lock time and a good missile lock time rolled into one, I'd suggest the MONJU over the VOLUTE2. But that's a personal preference.
Ummm... As for the rest of the frame, the AC's running on 500+ energy supply, and that is not managable, especially with OB + LX. Helios + LX + MSP take too much energy. My suggestion is:
Drone -> EYE3
Helios -> /UL
75MSP ->Taurus
Gavial2 -> LF71
HOHSHI -> removed
FUNI -> GAR or GAR2
With this combo, the AC will have a spam/offensive/defensive weapon with the missiles. This is the first time I've used the Taurus, and I'd like to thank you for this design for being able to use that weapon arm. Taurus' second firing style, high precision, is a useful firing style for missiles. Also, Taurus locks really fast with LA ops on.
A minor suggestion is to switch the LX for 78GL and 91LGL, then slightly tune the legs for max leg weight. LX is a fun weapon to use, and for originality's sake, you can keep it. But for more competitive power, LX is difficult to use with 1800+ en supply, so I'd switch it for 78GL and 91LGL, then slightly tune for max leg weight. The AC'll get a spam/stopper weapon and a high power accurate cannon.
Sorry if I changed almost everything on the AC. I hope I was able to maintain the original idea with most of my suggestions.
This AC was fun to use.
Also, welcome to the Republic.
"Numbers are not part of the real world; they're part of something else."
-Prof. Rolly Panopio, UPLB Math Division
-Prof. Rolly Panopio, UPLB Math Division