11-07-2006, 08:08 AM
Sometimes, games with underpowered characters, weapons and etc, give players the option of using psywar tactics...
Worked for a friend of mine in Bloody Roar2, BR3 and the rest have stronger characters making noobs button mash their way to victory...
It also worked for AC1 to MoA, low ammo reserves make everyone better at timing, and good at dodging/evasion maneuvers...
Not to mention that their Rebel Designs are pretty easy to swat off the sky...
NB and LR (I haven't really played Nexus yet) have really strong Plus DeFAC Strippers, which may irritate someone without the required skills. But the shock may give them a reason to impove more...
It's really good that they setup non-arena AI for practice in VS Mode. But still, I wish they have set up an AI maker similar to MoA so that everyone can have a chance to really focus on training in other fields... Like having 19 missiles chase you around...
You don't see that in normal AI.
Worked for a friend of mine in Bloody Roar2, BR3 and the rest have stronger characters making noobs button mash their way to victory...
It also worked for AC1 to MoA, low ammo reserves make everyone better at timing, and good at dodging/evasion maneuvers...
Not to mention that their Rebel Designs are pretty easy to swat off the sky...
NB and LR (I haven't really played Nexus yet) have really strong Plus DeFAC Strippers, which may irritate someone without the required skills. But the shock may give them a reason to impove more...
It's really good that they setup non-arena AI for practice in VS Mode. But still, I wish they have set up an AI maker similar to MoA so that everyone can have a chance to really focus on training in other fields... Like having 19 missiles chase you around...
You don't see that in normal AI.
'Signatures are overrated.'