10-18-2006, 09:19 AM
true, making left arm guns as main weapon takes skill, because of the delay...
actually, the delay can actually work for you in some left hand designs.
mostly apparent with left hand snipers and left hand bazookas
example...
when using
a left hand sniper + nymphe + missile extention
stay at around 300-400 range
wait for 2 lock ons with the nymphe
(type-B controls
press circle a split second before lanching the missiles.)
the delay is enough so the missiles and the bullet will hit at the same time.
same is true with the bazooka, only the missiles will hit first (stun) allowing the slower bazooka shell to hit.
Also when using a contant fire spam weapons like the gast and nymphe for example, just hold down both attack buttons. The AC will not put his hand down anymore, so delay is not an issue anymore. The result is a constant stream of bullets and missiles...
actually, the delay can actually work for you in some left hand designs.
mostly apparent with left hand snipers and left hand bazookas
example...
when using
a left hand sniper + nymphe + missile extention
stay at around 300-400 range
wait for 2 lock ons with the nymphe
(type-B controls
press circle a split second before lanching the missiles.)
the delay is enough so the missiles and the bullet will hit at the same time.
same is true with the bazooka, only the missiles will hit first (stun) allowing the slower bazooka shell to hit.
Also when using a contant fire spam weapons like the gast and nymphe for example, just hold down both attack buttons. The AC will not put his hand down anymore, so delay is not an issue anymore. The result is a constant stream of bullets and missiles...