10-15-2006, 07:10 PM
EYE3 3/3/0/4
UL2 0//5/0/5
A94FL 0/3/4/3
COUGAR2 0/0/5/4/1
VULTURE2 0/0/4/6
F73H
G91
ANANDA
--
RM3
HARPY2
73MV
R3
RLA (Whoa!)
69H x2
Ops: Amino, ES, SS, EC, L+, CODON, Marishi
How to use: First and foremost, this AC is a dropper. Either drop the HARPY2 or the 73MV at the start. The rest of the frame and weapons are pretty much self-explanatory.
But for the RLA... Use it in-conjunction with either of the back weapons (with extensions). For example, shoot Harpy2, then the moment the orbits and the missiles are about to hit the AC, kick in the RLA. Because of the rapid-fire (and assuming the linear rifle hits), it'll minimize the movement of the opponent AC, so it'll get hit more by the orbits because of the successive stun of the RLA. Can be used for OB jousting too.
The magazine helps me judge when to attack with the back weapons or OBing and stuff.
Comments? Suggestions? Death threats?
UL2 0//5/0/5
A94FL 0/3/4/3
COUGAR2 0/0/5/4/1
VULTURE2 0/0/4/6
F73H
G91
ANANDA
--
RM3
HARPY2
73MV
R3
RLA (Whoa!)
69H x2
Ops: Amino, ES, SS, EC, L+, CODON, Marishi
How to use: First and foremost, this AC is a dropper. Either drop the HARPY2 or the 73MV at the start. The rest of the frame and weapons are pretty much self-explanatory.
But for the RLA... Use it in-conjunction with either of the back weapons (with extensions). For example, shoot Harpy2, then the moment the orbits and the missiles are about to hit the AC, kick in the RLA. Because of the rapid-fire (and assuming the linear rifle hits), it'll minimize the movement of the opponent AC, so it'll get hit more by the orbits because of the successive stun of the RLA. Can be used for OB jousting too.
The magazine helps me judge when to attack with the back weapons or OBing and stuff.
Comments? Suggestions? Death threats?
"Numbers are not part of the real world; they're part of something else."
-Prof. Rolly Panopio, UPLB Math Division
-Prof. Rolly Panopio, UPLB Math Division