09-21-2010, 05:17 PM (This post was last modified: 09-21-2010, 05:20 PM by Goat.)
Anyone want to extend waiting for this for a week? I suddenly had a barrage of assignments from my professors for this week. I don't want to procrastinate for the whole week.
Btw, I think we should focus the design more on PvP capability. Don't we all build our ACs for PvP matches other than a few exempted threads? :p
(09-21-2010, 05:17 PM)Goat Wrote: Anyone want to extend waiting for this for a week? I suddenly had a barrage of assignments from my professors for this week. I don't want to procrastinate for the whole week.
Same here, I'll have to study for midterm exams until the next week...
09-25-2010, 06:59 AM (This post was last modified: 10-01-2010, 11:45 PM by medusa0.)
Done, here's my build.
Name: Solarflare-class Mass Production AC
Description: Basic, stable energy weapon platform well suited for mid range combat. Low ammunition storage is partially remedied by extra shoulder mounted magazines.
Total cost: 654,900 credits
Head: CR-YH70S2 (0,0,3,3,4) For missions only, PvP version is (0,4,3,3,0)
Core: CR-C75U2 (0,7,0,3,0)
Arms: CR-A72F (0,6,0,4,0)
Legs: CR-LH89F (1,6,0,3,0)
Boosters: B02-VULTURE (0,3,0,7)
FCS: MF02-VOLUTE
Generator: B01-LOTUS (0,7,3)
Radiator: R01-HAZEL (0,0,10)
Inside: -
Extension: E05MG-ROE2 Or - if it is still illegal for tournaments
Back R: CR-WB69M
Back L: CR-WB69RA
Arm R: WR19L-HOLLOW
Arm L: FUHJIN
Hangar R: -
Hangar L: -
OPs: O04-GOLGI, MARISHI, And O08-RIBOSE if ROE2 is not installed
Remember that this is only a floor model and should be modified as the player collect more credits.
Edit: I may have goofed up on the cost of this unit. I'll attempt to building this thing from scratch later.
10-01-2010, 01:38 PM (This post was last modified: 10-01-2010, 01:43 PM by Goat.)
Here's what I currently have. Of course, don't get too bothered with the descriptions. Rate only what is offically listed in its specs.
A mass-produced AC that is specialized in intercepting enemy invaders and flanking enemy positions. Used for hit-and-run tactics; these models are expected to return for refueling and resupplying right after an attack.
A low-end ECM such as the SQUID may be an equipment for a more specialized variation, removing the optional parts for the same cost production. Commander roles may fuse these two variations.