Current time: 11-24-2024, 05:37 PM
Imagination Garage
#46

<img src="http://img341.imageshack.us/img341/269/weaponsuy1.jpg"></img>


From the Top:
Elaine2, Elaine1, Sayuri, Rosetta, The Coil Revolver...

Web Cam... Ehehe...
'Signatures are overrated.'
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#47
Leviathan Mk. II
HP: 3200
def: shell: 1000, energy: 1800
max speed: 680 kph
acceleration: 60 kps squared
turn ability: 1700
stability: 1800
cooling: 25000

offensive capabilities:

extened range dual shade 2 class lasers
4x fire-linked vertical multi-warhead missiles
2x fire linked bomblet dispenser

defensive capabilities
auto ecm; 600 ecm, 1500 range
auto missile interference; 500 range
decoy dispenser (2 deployed at a time)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
High Mobility Ostrich Mk. II "Ostrish Alpha"
Hp: 2200
def: shell 1200, energy: 1700
max speed: 200 kph (forward), 200 kph (side), 180 kph (back)
boosters: vulture2 (tama ba?)
walking acceleration: 20 kps squared
turn ability: 1400
braking ability: 1850
stability: 1730
cooling: 22000
ob stats: Helios

offensive capabilities:
dual rasetsu class parry blades
geyron class shoulder laser cannon (can fire while moving, very slow firing rate: 1500)
dual hi-act small missile launcher

defensive capabilities:
side boosters
reverse boosters
turn boosters
decoy dispenser ( 2 per use)

soon to come: Neo Phantasma , Discarding Battle Armor Ostrich Mk. II "Ostrich Omega"

Oh yeah I suck at drawing so if anyone had a picture in mind on what this should look feel free to post it Happy


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lotus Bloom (B.A. Mode)
prototype BMT
note: this AC has two lives

AP: 22000
Defense: shell: 3700, energy: 3400
Speed: 350 kph (all directions/hover/no accel)
Turning ability: 2000
Braking ability: 2400
stability: 3000
Cooling: 45000

offensive capabilities
Dual grenade launcher (AC4 class but ROF is :1000)
- main arm weapon
Dual shade 2 class lasers (with silky ROF)
- secondary arm weapon
8 hi-act middle missile launcher (drains 5% of max P.A. per hit)
-on the legs
- immune to NORMAL AMS and all decoys; very resistant to NEXT AMS
triple finger class machine gun array
- on armor

defensive class capabilities
AMS: as powerful as NEXT AMS
600kph turn booster
smoke dispenser: fires special smoke bombs around itslef that spreads dark smoke in a large area. Locking is impossible for anything inside the smoke, also anything outside the smoke can't lock on to anything inside the smoke.

once the Lotus Bloom losses all its AP it discards the destroyed armor and proceeds to mode 2 or Liberation Mode.

Lotus Bloom (Liberation Mode)
prototype BMT

AP: 11000
Defense: shell: 1800, energy: 2600
P.A. standard AC4 P.A. ( will update this one soon .. after I get a ac4 builder)
speed: 520 kph (all directions/ hover/ no accel)
turning speed: 2700
braking ability: 3000
stability: 2500
OB: standard AC4 (to be updated)

offensive capabilities
*dual nioh class combo parry blades
- arms (wats left of it lol)
geyron 3 laser (double the offensive stats but ROF: 650)
- on the chest
eo: 2x spirit class lasers (very long range, can fire at any angle, and fast ROF)
-on the body
**Chase Orbits: orbit weapons that actively track the enemy its locked on too
- shoulder weapon
- speed: 350 kph
- attack:*silky
- fires 5 per volley / max: 20
- rof: 50 (per volley)

*= penetrates PA
** = unaffected by the flash bang defensive weapon

defensive capabilities

ECM ( range 1500, power: 1000)
missile interference: (500 range)
900kph forward, side, reverse, and turn boosters (its called quick boosters in AC4 right ... I don't know so I didn't put it)
flash bang; fires bomblets that emits a bright flash of light, emits a high pitch sound, and disrupts all targeting systems in a wide area.
-light effect lasts for 6 secs (as in after 6 seconds there is not even a tint of the flash left on the screen)
-sound ends after 2 seconds
- disruption last for 4 seconds
- BMT pilot is immune to the light and sound effect of the flashbang



to be revised ... to many holes Blink
whargarrblwhargarrblwhargarrbl!

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#48
Since you asked to comment here Tongue, if these are LR era MTs, you could try doubling the APs and I think the stats are balanced. Nice job. Tongue

... And BTW, aww sorry wala ako mahanap Ace Combat 0 OST. Ace Combat 1-5 lang meron. I'll just PM you the links for Ace Combat 1-5 OST downloads.
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#49
What the heck!!!!



Anyway, some are good to be an enemy and some are not, like the Lotus Bloom, what is that anyway, I also creating AC-like things in my house, and I just created one, actually there are 5 of them and the 5th one is my best one, anyway just reply to me to have the whole info 'bout them.
My first impression of you was right

But there is still that needs to be done

We must hurry
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#50
ouch ...

anyways its something I placed for the manga project we're making

its something I made as one of the things we could use to bridge the Nexus/ LR universe to the AC4 universe but as I don't know jack about AC4 I just used what I know about LR down and winged it...
whargarrblwhargarrblwhargarrbl!

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#51
Naah, I do not know also AC4, poor kami hehe, anyway I just created my 5th weapon, wala me maisip sa mga iba pang 4 eh, well, the 24 is like Bolt's AC but there is an LX like, but I do not know its arm weapon, the 23 is a hover tank legged, no clear ideas yet, 22 purely tank legged, no clear ideas yet but I got one on my legs, 21, a two legged no clear idea, and my 20, is like the hover pulv. legs, a 3 AMS, and a C89E2 like core.
My first impression of you was right

But there is still that needs to be done

We must hurry
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#52
Just read the thread all the way...

Cool!

[Image: leviathanmk.jpg]

[Image: leviathanmk-1.jpg]

Leviathan Mk. III

AP: Upwards of 20,000
EN DEF:3000/SHELL DEF:3000
MAX SPEED: 600 kph/700 if in high-speed mode
ACC: unknown
TURN: 1500
STABILITY: 3000
COOLING:35,000

Offensive Weapons:

(Destroyer Variant)
Heavy Coilgun x 4 (on sides and arms)
200 mm Cannon x 2 (on back)
Rapid-fire Laser x 2 (on lower deck)
Twin-Barrel Laser Cannon x 2 (shoulder mounted)

(Vanguard Variant)
Heavy Sword x 2
Heavy Coilgun x 2
200 mm Cannon x 2

Defensive Capabilities:

AMS (mounted on side heavy coilguns)
Combination design (the lower and upper are separate MTs themselves for a 2-pronged attack)
Submerging capabilities

Before anyone asks, yes, it is made of Lego blocks...
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
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#53
Must...add...more...

HG-06BDC antimatter cannon (overcharge capable)

weight: 2200
en drain: 8200
ammo type: energy
attack power: 7500 (1000 aoe)
15000 (2000 aoe) when overcharged
usage heat: 2500
ammo: 6
ammo price: n/a

A powerful, if unstable, weapon from an as yet unknown research base, the 06BDC is capable of dealing mass destruction, even more so than the MPX large missiles.

Will post the arm version soon...
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
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#54
<!--QuoteBegin-ex nihilo+June 17, 2007 06:30 pm--><div class='codebox_title'>QUOTE (ex nihilo @ June 17, 2007 06:30 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> Just read the thread all the way...

Cool!

[Image: leviathanmk.jpg]

[Image: leviathanmk-1.jpg]

Leviathan Mk. III

AP: Upwards of 20,000
EN DEF:3000/SHELL DEF:3000
MAX SPEED: 600 kph/700 if in high-speed mode
ACC: unknown
TURN: 1500
STABILITY: 3000
COOLING:35,000

Offensive Weapons:

(Destroyer Variant)
Heavy Coilgun x 4 (on sides and arms)
200 mm Cannon x 2 (on back)
Rapid-fire Laser x 2 (on lower deck)
Twin-Barrel Laser Cannon x 2 (shoulder mounted)

(Vanguard Variant)
Heavy Sword x 2
Heavy Coilgun x 2
200 mm Cannon x 2

Defensive Capabilities:

AMS (mounted on side heavy coilguns)
Combination design (the lower and upper are separate MTs themselves for a 2-pronged attack)
Submerging capabilities

Before anyone asks, yes, it is made of Lego blocks... [/quote:35e7f37d53]
Im just wondering about one thing ... where did you get that much lego parts XD

nice designs your cannon though seems to have alot of ammo for something that hurts alot but its your design ... so how does it look like?
whargarrblwhargarrblwhargarrbl!

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#55
Last time origami now LEGO! Keep posting!
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#56
Quote:Im just wondering about one thing ... where did you get that much lego parts XD

My sisters used to play with LEGO...

Now that I've joined the fray...

Let's just say that my hands are immune to the pain...

Quote:nice designs your cannon though seems to have alot of ammo for something that hurts alot but its your design ... so how does it look like?

Still working on the cannon...

Read The Emperor's Hand to get a rough image of what it's supposed to look like...

In other words, think of the LX cannon...with a globe twice the size of the HARPY on the back...

Should look like that, but I may change it soon...
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
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#57
okay thanks

hehe I also used to play with lego but all I stopped because all the parts keep disappearing T_T
whargarrblwhargarrblwhargarrbl!

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#58
Finally, the arm version...

HG-07BDC2 hand antimatter cannon (overcharge capable)

weight: 1800
en drain: 7730
ammo type: energy
attack power: 4800 (750 aoe)
7200 (1500 aoe) when overcharged
usage heat: 2500
ammo: 10
ammo price: n/a

A hand version of the HG-06BDC, the BDC2 may be weaker, lighter, and less drainy than its predecessor, but its overcharge capability is still a force to be reckoned with.

Other than that...

HG-PO-CHAOS orbit parry blade (dual back-equipped)

weight: 892
en drain: n/a
ammo type: solid
attack power: 5700 (if all 20 hits connect)
285 per hit
usage heat: n/a
usage limit: 5 (the 4 units can be used 5 times)

A new design from the Hell's Grave research team, the HG-PO-CHAOS is a revolutionary design combining the tracking ability of the HARPY2 orbits with the NIOH parry blade's devastating power.

Pics of the BDC coming soon...
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
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#59
Pics of the BDC...

[Image: hg-06bdc.jpg]

Enjoy!!!
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
Reply
#60
Here's another one...

HG-DBB-HERACLES dual back booster

weight: 1175
en drain: 720
boost power: 7500
booster heat: 2520
charge drain: 1500

A significant improvement over the PEGASUS back booster designed by Mirage, the HERACLES has massive boost power, offset only by its equally large charge drain and booster heat.

Pictures for this and the CHAOS orbit parry blades coming soon...
Jade: Ah, the scent of love is in the air.
Luke & Tear: Love?!
Mieu: I don't smell anything. What's it smell like? Apple gels?
Jade: More like a certain young religious leader.

-from a ToA skit... (related to current avvie...just read the skit yourself and you'll get it)
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