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Battle.net: Grim#16773
<!--QuoteBegin-Lord_Leperman+Feb 17 2007, 12:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td> QUOTE (Lord_Leperman @ Feb 17 2007, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm finally getting back to some drawing again. [/quote:b0d9bf4745]
Yes, yes, yes!
Will post up some other ideas later.
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I have an idea I already discussed with Bert ... a six barrel burst fire grenade launcher... I already know how it looks I just don't think my drawing skills is up to making it >_<
I think I'll remake the idea into a double back weapon with a triple barrel grenade launcher per shoulder
wat d you think??
whargarrblwhargarrblwhargarrbl!
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hmnnn....
Are we talking about some lighweight disposable weapons with the power of Wing Gundam's Buster rifle? ehehehe...
Will try to contribute some ideas later...
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two words: Linear Machinegun.
<a href='http://www.acravens.com/ac4/index.html?friend=6MQvkn' target='_blank'><img src='http://www.acravens.com//ac4/galleries/gallery_item_data_shqZl3vrh87g_largest.png' border='0' alt='user posted image' /></a>
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hehehe...
at last, a place for me to spam at...
Joke...
I'll place all my old story weapons here by tomorrow...
'Signatures are overrated.'
Posts: 7,110
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Battle.net: Grim#16773
WH09M-FINGER2
============
Type: Machinegun
Weight: 180 (original: 202)
Energy Drain: 280 (original: 241)
Ammo Type: Solid
Weapon Lock: WS (original: Special)
Attack Power/Ammo: 100 / 210 (original: 77 / 240)
Attack Heat: 300 (original: 281)
Range: 220 (original: 262)
Maximum Lock: 1
Firing Interval: 5
Ammo Price: 14
A bit more lethal in close range, and hotter bullets as well. On top of that, it has a wide and shallow lock. But comparing the original range to the new one, that's REALLY up close. And it's drainier. Also, you get 30 less shots.
Works real well as a hanger weapon; a 'last push' against stubborn enemies.
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WB33RO-ANKH [Back Weapon]
Type: Energy Rockets
Weight: 457
EN Drain: 376
Ammo Type: Energy
Atk Power: 1011
Ammo: 28
Range: 677
Ammo Heat: 7111
Reload Time: 51
Energy Rockets emphasizing attack heat.
--------------------------------------------------------------------------------
CR-WL93RA4 [Left Arm] <span style='color:black'>(useless)</span>
Type: Radar
Weight: 173
EN Drain: 150
Anti ECM: 183
Radar Range: 365
Radar Type: Standard
Scan Interval: 3
Missle Sensor: Provided
Bio Weapon Sensor: Provided
The first left arm radar manufactured by Crest.
--------------------------------------------------------------------------------
SUKOH [Optional Part]
Slots Needed: 6
Increases all ammo by 5%.
--------------------------------------------------------------------------------
WASP [Optional Part]
Slots Needed: 3
OB starts up faster.
--------------------------------------------------------------------------------
Currently out of ideas.
Posts: 763
Threads: 39
Joined: Nov 2006
YWH27MS-ADDER
Type: Inside Railgun
Weight: 407
Energy Drain: 312
Ammo Type: Energy
Attack Power/Ammo: 890 / 15
Attack Heat: 459
Range: 451
Firing Interval: 55
ಠ_ಠ
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oh! oh! oh! i got another one:
grenade launcher shotgun.
good times.
<a href='http://www.acravens.com/ac4/index.html?friend=6MQvkn' target='_blank'><img src='http://www.acravens.com//ac4/galleries/gallery_item_data_shqZl3vrh87g_largest.png' border='0' alt='user posted image' /></a>
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Does modified imaginary non-weapon parts count here as well? Let me get my specs....
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RR-RG-Elaine
Type: Rail Rifle
Weight: 1780
Energy Drain: 310
Ammo Type: Solid
Weapon Lock: ND
Mode1/Mode2
Attack Power: 680/950
Attack Heat: 6200/3100
Shell Velocity: 820/1200
Firing Interval: 45/75
Usage Drain: 980/1240
Charge Time: 135
Ammo: 80
Range: 920
Ammo Price: 200
Elaine is a 2 mode weapon...
Think of a shell based railgun based on the cross of cetus and python...
It takes up the right arm weapon slot...
-------------------------
OP-Neural
Optional Part which increases overall lock, response and aim adjust time... 3 slots...
-------------------------
RR-CPR-Rosetta
Type: Charged Particle Rifle
Weight: 1280
Energy Drain: 352
Ammo Type: Energy
Weapon Lock: ND
Attack Power: 3033
Attack Heat: 12405
Shell Velocity: 742
Firing Interval: 180
Usage Drain: 3140
Charge Time: 120
Ammo: 25
Range: 610
Another python based weapon...
This time, it's crossed with the LX...
It takes up both the right back and right arm weapon slots...
-------------------------
RR-APS-Aya
Type: Accelerated Particle Sword
Weight: 752
Energy Drain: 300
Ammo Type: Energy
Attack Power: 2210
Attack Heat: 21405
Swing Time: 30
Swing Recovery: 60
Usage Drain: 12240
Range: 21
Aya is a powerful blue energy blade which destroys AC's not with it's attack power but with its massive attack heat...
The new technology used in creating it's blade still has issues, like its equally massive usage drain which makes it a one time use weapon...
It also incapable of realeasing an energy wave and cannot be hangered...
-------------------------
RR-EMG-Sayuri
Type: Energy Burst Machinegun
Weight: 510
Energy Drain: 473
Ammo Type: Energy
Weapon Lock: Special
Mode1/Mode2
Attack Power: 135/110
Attack Heat: 3211/2210
Shell Velocity: 720/780
Firing Interval: 3/2
Magazine Capacity: 0/3
Magazine Reload: 0/30
Usage Drain: 410/205
Ammo: 360
Range: 420
Sayuri is an energy machinegun which is more like a large pulse pistol...
It fires a 3 point burst at mode2...
-------------------------
RR-PR-ChibiDa
Type: Pulse Rifle
Weight: 800
Energy Drain: 500
Ammo Type: Energy
Weapon Lock: Special
Attack Power: 535
Attack Heat: 3211
Shell Velocity: 800
Firing Interval: 45
Usage Drain: 980
Ammo: 120
Range: 675
A large and said to be true pulse rifle...
Too large in fact, that it takes up both arm weapons slots for it to be used and makes Mirage's pulse rifles look like pistols...
Shots are small, hence the full name: Chibi Dama...
'Signatures are overrated.'
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Battle.net: Grim#16773
<!--QuoteBegin-Serene+Feb 18 2007, 08:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td> QUOTE (Serene @ Feb 18 2007, 08:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> RR-80S-Elaine
Type: Rail Rifle
Ammo Type: Solid
...
Usage Drain: 980/1240
... [/quote:e053e8d24e]
Solid weapons don't have usage drain stats.
<!--QuoteBegin-Serene+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td> QUOTE (Serene)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->APS-Aya
Type: Accelerated Particle Sword
...
Usage Drain: 12240
...[/quote:e053e8d24e]
Good Lord! One time big time nga! Hahaha.
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I know shell weapons don't have energy drain...
But Elie needs energy to shoot...
It's designed after WarInc's railgun weapon design...
Sayang lang wala akong makita sa net nun...
Some things from the Wikipedia:
Quote:A Railgun is a type of Magnetic Accelerator Gun (MAG) that utilizes an electromagnetic force to propel an electrically conductive projectile that is initially part of the current path. Sometimes they also use a movable armature connecting the rails. The current flowing through the rails sets up a magnetic field between them and through the projectile perpendicularly to the current in it. This results in the rails and the projectile pushing each other and in the acceleration of the projectile along the rails.
Quote:Railguns are being pursued as weapons with projectiles that do not contain explosives, but are given extremely high velocities: 3500 m/s (11,500 ft/s) or more (for comparison, the M16 rifle has a muzzle speed of m/s, or 3,000 ft/s), which would make their kinetic energy equal or superior to the energy yield of an explosive-filled shell of greater mass. This would allow more ammunition to be carried and eliminate the hazards of carrying explosives in a tank or naval weapons platform. Also, by firing at higher velocities railguns have greater range, less bullet drop and less wind drift, bypassing the inherent cost and physical limitations of conventional firearms - "the limits of gas expansion prohibit launching an unassisted projectile to velocities greater than about 1.5 km/s and ranges of more than 50 miles [80 km] from a practical conventional gun system."[1]
If it is ever possible to apply the technology as a rapid-fire automatic weapon, a railgun would have further advantages in increased rate of fire. The feed mechanisms of a conventional firearm must move to accommodate the propellant charge as well as the ammunition round, while a railgun would only need to accommodate the projectile. Furthermore, a railgun would not have to extract a spent cartridge case from the breech, meaning that a fresh round could be cycled almost immediately after the previous round has been shot.
Currently the U.S. Navy is using the rail gun concept for a cheaper and more effective projectile capability, as stated by the January 29, 2007 edition of NavyTimes
So in one way...
Tama yung design ko...
EDIT:
Added the Sayuri Machinegun...
and the ChibiDa Pulse Rifle...
Yum...
Sa totoo lang, I'm curious...
Why are AC's Pulse Rifles pistol size?
'Signatures are overrated.'
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I've been having Ideas of a rogue mystery ac called Nazarene. Drawing inspirations from PEGASUS, Nineball Seraph and particularly on this design by S.Kawamori <a href='http://i75.photobucket.com/albums/i313/jonevangelist/KWMRI-DES.jpg' target='_blank'>[LINK]</a>
CR-T01WP is a high speed ac transport and a multiple weapons platform. It requires all the Back and Extension slots in order to be equipped.
Stats<span style='color:black'>(subject to change)</span>
Length: 10.90 m
Wingspan: 29.37 m
Height: 6.10 m
Maximum speed: Mach 3.44 (full load)
Cruise speed: >Mach 2.14 (full load)
Range: 6,500 miles
Armaments
CR-WBW98LX LASER CANNON x2
CR-WB85MPX LARGE MISSILE x2
CR-WB96MC75 CLUSTER MISSILE x4
btw, i think we already have athread like this one <a href='http://ravenrepublic-forums.cjb.net/index.php?showtopic=382' target='_blank'>http://ravenrepublic-forums.cjb.net/index.php?showtopic=382</a>
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Battle.net: Grim#16773
<!--QuoteBegin-jonevangelist+Feb 18 2007, 09:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td> QUOTE (jonevangelist @ Feb 18 2007, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Armaments
CR-WBW98LX LASER CANNON x2
CR-WB85MPX LARGE MISSILE x2
CR-WB96MC75 CLUSTER MISSILE x4 [/quote:17ede82f46]
Nasty!
Good call on the thread by the way, I merged the two now.
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