07-23-2014, 10:55 PM
AC Name: Disruption
AC Game: Armored Core Last Raven
Classification: Middleweight Bipedal
Core Type: Storage
Revision: 1.0
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Frame:
Head | Core | Arms | Legs
YH70S2 | CRONUS | A94FL | DINGO2
0/0/5/5/0 | 0/0/5/5/0 | 0/0/5/5/0 | 0/0/5/5/0
Internals:
Booster | FCS | Generator | Radiator
GULL | F73H | LOTUS | ANANDA
0/0/2/8 | -N/A- | 0/10/0 | 0/0/10
Armaments:
Inside | Extension | R Back | L Back
-N/A- | -/N/A- | -N/A- | WB69RA
R Arm | L Arm | R Hanger | L Hanger
FENRIR | WH01HP | WRAITH | WRAITH
Optional Parts:
AMINO | O69ES | O71EC | O79L+ | CODON | GOLGI | HISTON
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Frame Color: Camouflage
- Base | Aid | Opt | Det | Jnt
R: 169 | 126 | 126 | 160 | 050
G: 158 | 102 | 102 | 080 | 050
B: 154 | 080 | 080 | 000 | 050
Weapon Color:
R Back | L Back | R Arm | L Arm | R Hangar | L Hangar
-N/A- | WHITE | WHITE | WHITE | WHITE | WHITE
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Statistics (Post FENRIR drop):
AP: 7933
Weight: 6518 (5138)
EN Supply: 3853 (4430)
Max Boost Speed: 468 (546)
Turning Speed: 1333 (1349)
Stability: 6229 (6247)
Cooling: 15026/17400
Def Shell/Energy: 1574/1601
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Description:
This is designed to try and use the FENRIR's full potential. A right FENRIR has no lag between button press and shot, but the reload is a bit high. Because of this, I opted to not use any back weapons.
Tactics:
Use all 10 shots of FENRIR with some HP shots depending on range. Use the speed to try and stay back and dodge.
Known Issues:
Heavy reliance on FENRIR and low defenses. Faster designs would probably pose the greatest threat due to dodging and getting in close.
PvP Information:
None.
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Notes:
Camouflage pattern is based on British DPM Desert.
AC Game: Armored Core Last Raven
Classification: Middleweight Bipedal
Core Type: Storage
Revision: 1.0
--------------------------------------------------
--------------------------------------------------
Frame:
Head | Core | Arms | Legs
YH70S2 | CRONUS | A94FL | DINGO2
0/0/5/5/0 | 0/0/5/5/0 | 0/0/5/5/0 | 0/0/5/5/0
Internals:
Booster | FCS | Generator | Radiator
GULL | F73H | LOTUS | ANANDA
0/0/2/8 | -N/A- | 0/10/0 | 0/0/10
Armaments:
Inside | Extension | R Back | L Back
-N/A- | -/N/A- | -N/A- | WB69RA
R Arm | L Arm | R Hanger | L Hanger
FENRIR | WH01HP | WRAITH | WRAITH
Optional Parts:
AMINO | O69ES | O71EC | O79L+ | CODON | GOLGI | HISTON
--------------------------------------------------
Frame Color: Camouflage
- Base | Aid | Opt | Det | Jnt
R: 169 | 126 | 126 | 160 | 050
G: 158 | 102 | 102 | 080 | 050
B: 154 | 080 | 080 | 000 | 050
Weapon Color:
R Back | L Back | R Arm | L Arm | R Hangar | L Hangar
-N/A- | WHITE | WHITE | WHITE | WHITE | WHITE
--------------------------------------------------
Statistics (Post FENRIR drop):
AP: 7933
Weight: 6518 (5138)
EN Supply: 3853 (4430)
Max Boost Speed: 468 (546)
Turning Speed: 1333 (1349)
Stability: 6229 (6247)
Cooling: 15026/17400
Def Shell/Energy: 1574/1601
--------------------------------------------------
Description:
This is designed to try and use the FENRIR's full potential. A right FENRIR has no lag between button press and shot, but the reload is a bit high. Because of this, I opted to not use any back weapons.
Tactics:
Use all 10 shots of FENRIR with some HP shots depending on range. Use the speed to try and stay back and dodge.
Known Issues:
Heavy reliance on FENRIR and low defenses. Faster designs would probably pose the greatest threat due to dodging and getting in close.
PvP Information:
None.
--------------------------------------------------
Notes:
Camouflage pattern is based on British DPM Desert.