Concept fun build inspired by AEA1's thread:
AC Name: Rhomphaia
(1)H09-SPIDER 9,1,0,0,0 or (2)YH06-LADYB 8,0,0,2,0
C05-SELENA 7,0,0,3,0
A08-DRILL2 10,0,0,0,0
(1)CR-LH94A2 6,0,0,4,0 or (2)LH08-JACKAL 8,0,0,2,0
B03-VULTURE2 3,4,0,3
CR-F75D
G01-LOTUS 0,10,0
R03-LINDEN 3,0,7
-
-
(1)- or (2)WB03R-SIREN
-
-
YWL03LB-TAROS
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-
(1)CR-O69ES, CR-O69SS, O03-CODON, O07-PRIMER, O04-GOLGI, MARISHI
(2)CR-O69ES, CR-O69SS, O02-ORGANELLE, O03-CODON, O07-PRIMER, O06-PHAGE, MARISHI
There are two versions of the same build, one utilising the built-in radar of the SPIDER, the other is equipped with the LADYB head in addition of a back radar. Version one has some glaring stability problem that is only partially mitigated by the inclusion of an optional part in addition to lower AP (though energy defence is higher). Obviously this is still an experiment to test the feasibility of a heavy weight intended to take on other bladers, it has not been pitted against a human opponent yet.
Tactics:
A jumping blade strike will do more damage than a normal ground sweep, though booster control is vital as contact with the ground will cancel out the swipe.
AC Name: Rhomphaia
(1)H09-SPIDER 9,1,0,0,0 or (2)YH06-LADYB 8,0,0,2,0
C05-SELENA 7,0,0,3,0
A08-DRILL2 10,0,0,0,0
(1)CR-LH94A2 6,0,0,4,0 or (2)LH08-JACKAL 8,0,0,2,0
B03-VULTURE2 3,4,0,3
CR-F75D
G01-LOTUS 0,10,0
R03-LINDEN 3,0,7
-
-
(1)- or (2)WB03R-SIREN
-
-
YWL03LB-TAROS
-
-
(1)CR-O69ES, CR-O69SS, O03-CODON, O07-PRIMER, O04-GOLGI, MARISHI
(2)CR-O69ES, CR-O69SS, O02-ORGANELLE, O03-CODON, O07-PRIMER, O06-PHAGE, MARISHI
There are two versions of the same build, one utilising the built-in radar of the SPIDER, the other is equipped with the LADYB head in addition of a back radar. Version one has some glaring stability problem that is only partially mitigated by the inclusion of an optional part in addition to lower AP (though energy defence is higher). Obviously this is still an experiment to test the feasibility of a heavy weight intended to take on other bladers, it has not been pitted against a human opponent yet.
Tactics:
A jumping blade strike will do more damage than a normal ground sweep, though booster control is vital as contact with the ground will cancel out the swipe.