11-18-2006, 11:57 AM
<!--QuoteBegin-NiX+Nov 18 2006, 01:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (NiX @ Nov 18 2006, 01:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For some reason, since tanks stand lower than most ACs, their heads get hit a lot more often... hence, heads break ridiculously quickly on tanks. Try a tank out and you'll notice really quickly.
If you think the EYE3 already breaks really quickly on a biped, try it out on a tank. It'll break so much sooner. Hahah.
So yeah... on tanks, definitely equip heads that have proven to last long. [/quote:ba75c31811]
No, I know that heads in general break easiest when on tanks... but my real question was if the Eye3 and the Spider specifically broke any faster than the others?
If so, what heads don't break easily? I haven't really gotten into trouble with heads on bipeds, save for the occasional disaster with the Queen. I guess I only noticed legs and cores breaking because they do it so quickly.
If you think the EYE3 already breaks really quickly on a biped, try it out on a tank. It'll break so much sooner. Hahah.
So yeah... on tanks, definitely equip heads that have proven to last long. [/quote:ba75c31811]
No, I know that heads in general break easiest when on tanks... but my real question was if the Eye3 and the Spider specifically broke any faster than the others?
If so, what heads don't break easily? I haven't really gotten into trouble with heads on bipeds, save for the occasional disaster with the Queen. I guess I only noticed legs and cores breaking because they do it so quickly.
"Let's fight... like gentlemen." - Dudley, SF3