07-17-2009, 12:36 AM
The big brother to my previous energy build;
(This atrocious thing)
"Headrone
Core:C90U3
Arms:Maque
Legs: dingo 2
booster:vulture 2
Fcs:volute
gen:G91
Rad:ananda
Back R:Sphinx
Back L: Wb12m2
Arm R:Shade
Arm L:Griffon
Hanger R: ROC 1
Hanger L: ELF 3"
With better energy conservation, better defense, and still breaking 410 KPH. Has there every been a competitive energy based AC? Because if not, this might be good.
The BETTER energy build (A.k.A Bushido):
Head: Queen
Cooling: 5 / Defense Shell: 5
Core: CR-C75U2
Weight: 5 / Cooling: 5
Arms: CR-A92XS
Cooling:5 / Defense Shell: 5
Legs: CR-LH89F
Cooling: 5 / Defense energy: 5
Booster: Vulture 2
Booster power: 10
Generator: G91
Energy output: 10
FCS: Volute 2
Radiator: ANANDA
Weight: 5 / Cooling:5
Front Arm Weapon: HOLLOW
Back Arm Weapon: GRIFFON
Front Shoulder: NYMPH
Back Shoulder: None
Extensions: None
Hanger L & R: None
Extras:
Amino
CR-069ES
CR-071EC
CR-079E+
PHAGE
MARISHI
Pain Scheme
Base: 0 ALL
AidFor the head arms & legs) 0 ALL
Optional: 130 Red / 90 Green
Detail: 200 Green / 200 Red
Aid (Core only): 160 Red/ 120 Green
JointsHead, Core, Arms): 0 ALL
Joints: (Legs): 200 red/ 130 Green
Pattern:Normal
Weapon Color:
HOLLOW & GRIFFON = Yellow
Nymph = Black
Reasoning
The low drain frame parts give enough energy suspension and still provide enough defense for prolonged attacks with the two energy weapons. The hollow is used over shade due to its higher rate of fire and as such it is more viable for a quick rush attack. Griffion is just awesome, so it stays. The single Nymph is for either an offensive attack to 'soften' the enemy before engaging at closer ranges with the energy weapons, or as a distraction swarm to keep the enemy focused on dodging (and not you) long enough to rush in and hit em' hard.
Also, with the color scheme, and the Vulture-2 and Hollows blast colors being yellow, it is quite stylish and functional. So you can kill, and look like awesome sauce while doing it.
The high emphasis on the cooling of the parts should be obvious, if your energy build overheats (resulting in drain of energy) then you're left defenseless unless you can somehow lock on with the NYMPH.
A nice little touch is to take Bolts emblem and stick it on there....not necessary, but the little cloud is cute....
Also, for those of you taking note, you might have found out that I REALLY like energy builds, and have a thing for quads. But the whole energy quad setup never worked out so this is the next best thing
(This atrocious thing)
"Headrone
Core:C90U3
Arms:Maque
Legs: dingo 2
booster:vulture 2
Fcs:volute
gen:G91
Rad:ananda
Back R:Sphinx
Back L: Wb12m2
Arm R:Shade
Arm L:Griffon
Hanger R: ROC 1
Hanger L: ELF 3"
With better energy conservation, better defense, and still breaking 410 KPH. Has there every been a competitive energy based AC? Because if not, this might be good.
The BETTER energy build (A.k.A Bushido):
Head: Queen
Cooling: 5 / Defense Shell: 5
Core: CR-C75U2
Weight: 5 / Cooling: 5
Arms: CR-A92XS
Cooling:5 / Defense Shell: 5
Legs: CR-LH89F
Cooling: 5 / Defense energy: 5
Booster: Vulture 2
Booster power: 10
Generator: G91
Energy output: 10
FCS: Volute 2
Radiator: ANANDA
Weight: 5 / Cooling:5
Front Arm Weapon: HOLLOW
Back Arm Weapon: GRIFFON
Front Shoulder: NYMPH
Back Shoulder: None
Extensions: None
Hanger L & R: None
Extras:
Amino
CR-069ES
CR-071EC
CR-079E+
PHAGE
MARISHI
Pain Scheme
Base: 0 ALL
AidFor the head arms & legs) 0 ALL
Optional: 130 Red / 90 Green
Detail: 200 Green / 200 Red
Aid (Core only): 160 Red/ 120 Green
JointsHead, Core, Arms): 0 ALL
Joints: (Legs): 200 red/ 130 Green
Pattern:Normal
Weapon Color:
HOLLOW & GRIFFON = Yellow
Nymph = Black
Reasoning
The low drain frame parts give enough energy suspension and still provide enough defense for prolonged attacks with the two energy weapons. The hollow is used over shade due to its higher rate of fire and as such it is more viable for a quick rush attack. Griffion is just awesome, so it stays. The single Nymph is for either an offensive attack to 'soften' the enemy before engaging at closer ranges with the energy weapons, or as a distraction swarm to keep the enemy focused on dodging (and not you) long enough to rush in and hit em' hard.
Also, with the color scheme, and the Vulture-2 and Hollows blast colors being yellow, it is quite stylish and functional. So you can kill, and look like awesome sauce while doing it.
The high emphasis on the cooling of the parts should be obvious, if your energy build overheats (resulting in drain of energy) then you're left defenseless unless you can somehow lock on with the NYMPH.
A nice little touch is to take Bolts emblem and stick it on there....not necessary, but the little cloud is cute....
Also, for those of you taking note, you might have found out that I REALLY like energy builds, and have a thing for quads. But the whole energy quad setup never worked out so this is the next best thing