Current time: 04-19-2024, 11:28 PM
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Post Author Forum Replies Views Posted [asc]
    Thread: LR: Game Frustrations
Post: RE: LR: Game Frustrations

Long live forums!
TMRaven Prior Generations 70 77,126 08-23-2023, 12:39 PM
    Thread: LR: Game Frustrations
Post: RE: LR Frustrations

NiX Wrote: (09-14-2006, 01:50 AM) -- ... Hollow) still suck. -- :jawdrop:
TMRaven Prior Generations 70 77,126 08-16-2023, 07:51 AM
    Thread: AC Last Raven Fantasy Tournament 2
Post: AC Last Raven Fantasy Tournament 2

https://youtu.be/ge_KlewJwqk LCC and I are going to do a second Fantasy Tournament for Last Raven.  This time around we're expanding the entrants to 32, and there's still plenty of slots that need ...
TMRaven Core-Related 2 402 04-19-2023, 09:26 PM
    Thread: ACLR Basic Overboost Tutorial
Post: RE: ACLR Basic Overboost Tutorial

Where's the OB backwards tho.
TMRaven Guides and Statistics 2 659 02-10-2023, 11:10 AM
    Thread: Last Raven Hand Weapon Tier Chart
Post: RE: Last Raven Hand Weapon Tier Chart

NiX Wrote: (02-06-2023, 12:20 PM) -- Awesome work as always. I was always curious about the placement of R2 and R3 on this list. Is R3 (ever so slightly) higher because the left arm version doesn'...
TMRaven Guides and Statistics 3 1,595 02-06-2023, 12:35 PM
    Thread: Last Raven Hand Weapon Tier Chart
Post: Last Raven Hand Weapon Tier Chart

I have done quite a bit of updating to the old tier chart I made several years back, now with better layout and readability.  Some of the mid-low tier weapons have been changed around a bit as well.  ...
TMRaven Guides and Statistics 3 1,595 02-06-2023, 11:38 AM
    Thread: ACLR Part Break Values
Post: RE: ACLR Part Break Values

I don't think they're AP. They're not weapon attack either. They might be weapon attack after defense mitigation. So far they seem rather arbitrary. When the value goes down to 25%, the part gets ...
TMRaven Guides and Statistics 3 994 02-05-2023, 09:00 PM
    Thread: ACLR Part Break Values
Post: RE: ACLR Part Break Values

Updated with new and improved statistics.
TMRaven Guides and Statistics 3 994 02-05-2023, 07:47 AM
    Thread: LR: MacTavish
Post: LR: MacTavish

https://i.imgur.com/7uCiszd.jpg The idea for this zoner RJ is that it gouges lots of AP for its mobility, so you should be playing nearly all your matches with a starting AP lead, yet with enough...
TMRaven 3rd Generation 0 403 02-01-2023, 04:38 AM
    Thread: ACLR Frame Part Guide
Post: ACLR Frame Part Guide

LR Frame Part Guide:  This brief guide will go over the usable and viable frame parts of LR that you can do well with in a competitive environment. LR has a pretty decent variety of usable frame parts...
TMRaven Guides and Statistics 2 1,640 01-29-2023, 07:51 AM
    Thread: ACLR Part Break Values
Post: ACLR Part Break Values

Higher is stronger, lower is weaker.  Credit to Adiyel and 001. HEADS 2991 - YH13-LONGHORN 2718 - YH15-DRONE 2499 - CR-H06XS-EYE4 2484 - CR-H06SR2 2373 - YH14-STING 2051 - H03-BEETLE 1979 - ...
TMRaven Guides and Statistics 3 994 01-29-2023, 06:55 AM
    Thread: ACLR Weapon Accuracy Table
Post: RE: ACLR Weapon Accuracy Table

RL having such a high spread is pretty weird since it hits so often. Projectile size goes a long ways for accuracy too, like Geryon1/3 hitting more than Geryon2 because Geryon2 has a way thinner beam...
TMRaven Guides and Statistics 4 2,115 01-24-2023, 01:34 PM
    Thread: LR: Water Malone
Post: RE: LR: Water Malone

FG arms are really good. In this particular case I want the bot as fast as possible on FA legs so I can control range easier. A more conventional setup would probably be Cougar2 legs with Eye3 head ...
TMRaven 3rd Generation 4 1,033 01-23-2023, 11:49 PM
    Thread: LR: Water Malone
Post: LR: Water Malone

https://i.imgur.com/yWIdDKi.jpg PvP Video: https://www.youtube.com/watch?v=8eo0zRQz3DU Probably my final build I'll make for LR.  This one rounds out my collection at 15.  I finally got a 'hea...
TMRaven 3rd Generation 4 1,033 01-23-2023, 09:39 PM
    Thread: Online PvP guides for playing AC on PCSX2 and PPSSPP
Post: RE: Online PvP guides for PCSX2 and PPSSPP AC game...

Grim Wrote: (01-18-2023, 02:30 AM) -- To be clear, you're using hardware rendering in your screenshots, right? They look too high-res to be software rendering at the PS2's native resolution. I've ...
TMRaven Core-Related 12 3,323 01-18-2023, 04:12 AM