MoA: Principality - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 1st Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=7) +---- Thread: MoA: Principality (/showthread.php?tid=690) |
- Serene - 02-18-2007 AI Logic: Rebel Point: 0 Shoot: 75% Blade: 25% Lock: 80% Avoid: 50% Fly Frequency: 20% Range: 25% Short Optional Parts: Screens, ABS/Re. Pic courtesy of the Goatling... - Grim - 02-18-2007 Lol fortress? I remember those AT missiles. Pack quite the hurt. Finger was uber then, haha. - Goat - 02-18-2007 <span style='color:orange'>I feel like an AI. Nice for a rusher, and dude change your close range %. May 100% na short and 100% long range pala. Bale parang 0% ng long and short range yung 50%. Parang 200% ang total dito. Anyway, mas effective AC mo kapag 75% yung short range combat niya. </span> RE: MoA: Principality - NiX - 10-10-2007 This AC would definitely own if it were in PP. However, the large missile and the Finger both got nerfed in MOA. >_< The finger runs out of ammo pretty quickly now and the large missiles aren't that hard to avoid so this AC is at risk of running out of ammo. I gotta admit that it has a lot of character though. Oh and you might wanna try the HD-H10 head for even more defense. RE: MoA: Principality - Serene - 10-10-2007 Actually, I made this Ac just for fun back then, but what I suggest is that you try building him in the Ranker MK and fight him. He's good practice. AI Logic: Rebel Point: 0 Shoot: 75% Blade: 25% Lock: 80% Avoid: 50% Fly Frequency: 20% Range: 50% Short RE: MoA: Principality - Grim - 10-25-2007 Serene, I think you'd find it nice to know that this AC + AI combo kicked our champion's ass. ) RE: MoA: Principality - Lord_Leperman - 10-25-2007 Yeah, you'll hear me say "Oh Snap!" or something similar every time I fight this thing :p. Granted I'm not into MOA as I was back then, but still... ) RE: MoA: Principality - NiX - 10-25-2007 Granted too that I kinda tweaked the AI and the design a bit and I added full rebel points. RE: MoA: Principality - clonezero - 10-25-2007 *large missiles* I just remembered the final battle with nine-ball where I just used large missiles ... cheesy but still it was very funny just sitting there watching the seraph nineball geeting chased by 2-3 large missiles ... aaah good times.. ei what would happen if you changed the finger to a sawa? would it be a plus or not? RE: MoA: Principality - NiX - 10-25-2007 Hrm. The SAWA would make the AC much slower... and I think the finger does its job just fine. RE: MoA: Principality - Goat - 10-25-2007 I used to test this thing before. I should've posted more about this ranker, but I accidentally deleted my ACMOA ISO before I could do that. RE: MoA: Principality - Serene - 10-26-2007 Grimlok Wrote:Serene, I think you'd find it nice to know that this AC + AI combo kicked our champion's ass. ) Darn... Buti pa AI ko. Thanks for trying him out guys. RE: MoA: Principality - Serene - 10-26-2007 RE: MoA: Principality - Goat - 10-27-2007 LOLZ. I remember those. RE: MoA: Principality - clonezero - 10-27-2007 so who won? |