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ArchaicV4 - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: ArchaicV4 (/showthread.php?tid=625) Pages:
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- Serene - 01-30-2007 Head: YH06-LADYB Core: CR-C83UA Arms: CR-A72F Legs: CR-LH94A2 Booster: B04-BIRDIE2 FCS: MONJU Generator: KONGOH Radiator: ANANDA Inside: I05D-MEDUSA Extension: CR-E82SS2 Back Unit R: WB05M-SATYUROS Back Unit L: WB05M-SATYUROS Arm Unit R: WR19L-HOLLOW Arm Unit L: CR-YWH05R3 Arm Unit R Hanger: WH03M-FINGER Arm Unit L Hanger: CR-WL88LB3 O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O02-ORGANELLE, O03-CODON, MARISHI, Don't mind the Chassis... I see problems with the weapon setup.. - Lord_Leperman - 01-30-2007 Um, I mind the chasis because it does not have radar ![]() First, the good points: I absolutely love the arm weapon combination. Both the HOLLOW and the R3 give a fast sustained and damage output at stand-off ranges. Just remember to keep your distance from your opponent, and make sure they don't get close. On the flip-side, if you're having problems with weight, you can always revert back to the trusty SHADE for half the weight, while focusing on upgrading your back weapons. Though the SHADE + R3 does not have the same effective range as the HOLLOW + R3, it is still a very effective weapon system. You could try the SR2 head part since it has better EN defense while still retaining a decent amount of shell defense. 2 SATYROS' are pretty redundant IMO, while the SS2s only work if your opponent is hitting you from the sides, which is a situation you don't want to be in the first place. Also, I think that the SYLPH is a better choice than the FINGER mainly because of its accuracy while still maintaining a comparable damage rate to the FINGER. However, I think, and this is just me talking; that the weapon design lacks some variation. The HOLLOW + R3 is very good for direct fire while the SATYROS also fulfills the same role. Could your tactics revolve around keeping a sustained direct level of fire using your arm weapons, while alternating to missiles at certain intervals to allow you generator to charge up for the next EN weapon barage? - wanzerfreak - 01-30-2007 Head: YH06-LADYB <---like leps said. sr2 to round out the high shell def. Core: CR-C83UA Arms: CR-A72F Legs: CR-LH94A2 Booster: B04-BIRDIE2 FCS: MONJU <-----f73h. i would recommend the volute but the satyros has poor lockspeed (the second lock, actually) Generator: KONGOH Radiator: ANANDA Inside: I05D-MEDUSA Extension: CR-E82SS2 <---gar/gar2/rm3 Back Unit R: WB05M-SATYUROS Back Unit L: WB05M-SATYUROS <---harpies or any other missile pack that doesn't share the same characteristics. Arm Unit R: WR19L-HOLLOW Arm Unit L: CR-YWH05R3 Arm Unit R Hanger: WH03M-FINGER <---sylph or 69h Arm Unit L Hanger: CR-WL88LB3 - Serene - 01-31-2007 Right, I think I should take out the left Satyros, so that if energy runsout, I will still be abble to maintan attack from this AC's left and right sides, balance ba.... Also thinking if switching to FA legs and fit it with an RL + Karasawa combo... Optional lang, just in case I need heavy fire... I may try SR2,... The Finger stays... - wanzerfreak - 01-31-2007 what about the lb3? this thing ain't fast enough like the Bruiser. ![]() - Serene - 01-31-2007 I'm also thinking of switching it to Elf2... Not as strong, but the blade range is poom~! - wanzerfreak - 01-31-2007 fuhjun? raijin? ![]() - Serene - 01-31-2007 Hmm... Fuhjin... I think it'll work... But I'm not that accurate with rockets and blade waves... I think Wave Blades aren't that strong as well... - Grim - 01-31-2007 Elf2. Do it. Now. ![]() With heavies, you don't get as mobile, so that extra range will indeed help. Fuhjin and Raijin, ehh... maybe. - wanzerfreak - 01-31-2007 or elf1 triple waves ftw! ![]() - Serene - 01-31-2007 Head: YH06-LADYB Core: CR-C83UA Arms: CR-A72F Legs: CR-LH94A2 FCS: MONJU Inside: NONE Extension: CR-E92RM3 RELATION MISSILE Back Unit R: CR-WB69RA RADAR Back Unit L: KINNARA MICRO MISSILE Arm Unit R: CR-WR93RL LINER RIFLE Arm Unit L: YWH14PU-ROC4 PULSE RIFLE The current changes in this AC... - Goat - 01-31-2007 You could change the FCS into F73H if you want. But think that's just me. - Grim - 01-31-2007 Nah, I think he'll need the Monju to gain a quicker lock for the Kinnara on this one, especially if he intends to use them at closer ranges, where they'll really really hurt, but where it's easier to lose your lock on opponents. Kinnara-shotguns are tasty. ![]() - Serene - 01-31-2007 Exactly! Next Problem's the BGR Combo... - Serene - 02-03-2007 I think I used my usualt V2-KONGOH-R92 Combo on this one... I''l update the whole AC, when I play tomorrow... |