AC Quadra - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: AC Quadra (/showthread.php?tid=2782) |
AC Quadra - ImronJakhaev - 10-30-2011 Pilot Name: EVA CHILDREN AC Name: QUADRA Head: CR-H06SR2 (weight 5, VS ECM 5) Core: CR-YC03U4 hanger (weight 5, cooling 5) Arms: A07-LEMUR (weight 6, cooling 4) Legs: CR-LF93A2 (max leg weight 10) Booster: B03-VULTURE2 (weight 4, boost power 6) FCS: CR-F73H Generator: FUDOH (weight 6, EN output 4) Radiator: ANANDA (cooling 10) Inside: NONE Extension: NONE Back Unit R: CR-WB91LGL LINEARGUN Back Unit L: CR-WB87GLL GRENADE LAUNCHER Arm Unit R: WH03M-FINGER MACHINEGUN Arm Unit L: WH03M-FINGER MACHINEGUN Arm Unit R Hanger: WH05M-SYLPH MACHINEGUN Arm Unit L Hanger: WH05M-SYLPH MACHINEGUN O01-ANIMO, CR-O69ES, CR-O71EC, CR-O79L+, O02-ORGANELLE, O03-CODON, KANGI, color scheme: Head: >base: RGB: 70 Head: >aid: RGB: 35 Head: >OPT: RGB: 15 Head: >detail: R: 200 GB: 0 Head: >joint: R: 110 G: 80 B: 65 Core: >base: RGB: 70 Core: >aid: RGB: 200 Core: >OPT & detail: R: 200 GB: 0 Core: >joint: RGB: 35 Arms: >base: RGB: 70 Arms: >aid: RGB: 200 Arms: >OPT & detail: R: 200 GB: 0 Arms: >joint: R: 100 G: 80 B: 65 Legs: >base: RGB: 70 Legs: >aid: RGB: 200 Legs: >OPT: RGB: 15 Legs: >detail & joint: R: 200 GB: 0 AC design for quick strike, close quarter combat RE: AC Quadra - Serene - 10-30-2011 Punish with linear gun and grenade launcher first and then finish off with a charge in with the fingers and sylphs. Nice tactic. Have you tried g84p in this guy? RE: AC Quadra - clonezero - 10-30-2011 it all looks nice and like with serene I suggest trying it out with the 84p also maybe trading the lgl for an energy weapon to have a counter for high shell def enemies. RE: AC Quadra - ImronJakhaev - 10-30-2011 (10-30-2011, 08:33 AM)Serene Wrote: Punish with linear gun and grenade launcher first and then finish off with a charge in with the fingers and sylphs. Nice tactic. ah thats my strategy as well, & sometimes i close the distance first, hammer them with FINGER, boost back and hammer them again with GLL & LGL mm no i havent, will it perform nicely ? (10-30-2011, 12:10 PM)clonezero Wrote: it all looks nice and like with serene I suggest trying it out with the 84p ah, my first design on QUADRA featuring GERYON3 replacing the LGL, but i think it'll waste EN as quad leg drain much energy lol. RE: AC Quadra - Serene - 10-30-2011 G84P is lighter than the Fudoh, also the output to capacity gap is better than the much lighter G91. Which means the refresh rate is a bit quicker. Since it's running on the Vulture2, G84P will suffice since it not a hot booster and you're not carrying energy weapons.. For me, quads need a with a good output and low calorific value to keep up with the legs' energy drain. I think Fudoh would be good on a quad with Gull. G84P Vulture2 or Fudoh Gull? Whatever you're comfortable with. Somebody look this up for me. I could be wrong. RE: AC Quadra - ImronJakhaev - 10-30-2011 (10-30-2011, 01:56 PM)Serene Wrote: G84P is lighter than the Fudoh, also the output to capacity gap is better than the much lighter G91. Which means the refresh rate is a bit quicker. Since it's running on the Vulture2, G84P will suffice since it not a hot booster and you're not carrying energy weapons.. ah, i tried it. it perform nicely ! thx for the tip ! |