Oblivion - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: Oblivion (/showthread.php?tid=2730) |
Oblivion - Mjting - 08-12-2011 Unit 3: Oblivion Head: CR-H06XS-EYE4 (0,0,5,5,0) Core: CR-YC010/UL2 (0,0,5,5,0) Arms: CR-A88FG (0,0,8,2,0) Legs: CR-LH84L2 (0,0,6,4,0) Booster: B05-GULL (0,2,2,6) FCS: LIMPET Generator: G01-LOTUS (0,10,0) Radiator: ANANDA (0,0,10) Inside: 105D-MEDUSA Extension: E06RM-GAR2 Back Unit R: N/A Back Unit L: CR-WB69M Arm Unit R: WR07M-PIXIE3 Arm Unit L: CR-YWHSR3 Hanger Unit R: WH09H-WRAITH Hanger Unit L: WH09H-WRAITH Optional parts: AMINO,ES,SS,LA,L+,CODON,MARISHI,KiSSYOH Basic play, use ob to flank opp with the mg and the rifle. The rifle can be used at the box's max range for mid range defensive pressure and damage, as the same goes for the missile combo. The unit does not always have to be ob'ing as it can just stay in the box's max range to use the missiles to poke, then the ob with guns can be mixed in for a change of pace. unit needs to maximize its at least above average speed to get outside the box of the opp. as well as using the ob to do so. (im still learning ob, so tips are welcome!) |