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Mang Inasal - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: Mang Inasal (/showthread.php?tid=2619) |
Mang Inasal - NiX - 05-06-2011 ![]() S2 (0,0,4,6,0) RAKAN (0,1,6,3,0) MACAQUE (0,0,7,3,0) GAZELLE (0,0,4,6,0) GULL (0,0,6,4) MONJU FUDOH (3,7,0) ANANDA (0,0,10) - RM3 69RA NYMPHE SKULL ELF2 AMINO, ES, SS, L+, CODON, PHAGE, MARISHI Relevant stats: AP 7936 EN SUPPLY 3828 COOLING 14876 MAX BOOST SPEED 401 DEF 1641 1675 RE: Mang Inasal - Lord_Leperman - 05-07-2011 The SKULL, I feel, is a totally underrated weapon, with a DPS matching that of the Karasawa IIRC and the accuracy of the SHADE, it is easily overlooked by other energy weapons. ![]() I can't get over the notion that EN weapons can ever mix with OB cores. The only viable one I can think off is with the LX cannon, but other than that I feel that OB and EN weapons don't mix as they add extra strain to the already limited amount of energy an AC has. So, with that, the concept of the AC isn't clear to me besides being an OB blader with a primary EN weapon. If you're running PACT rules, you can always put the LORIS in :p RE: Mang Inasal - NiX - 05-07-2011 I'm just messing around. But the AC doesn't seem bad in practice. FUDOH's cap combined with the relatively good energy supply makes OB with an energy weapon more than manageable. All I'm really considering now is replacing SKULL with SHADE2. RE: Mang Inasal - darkdragon_ycart22 - 05-08-2011 Shade2 hurts your FUDOH more, and I can't guarantee the same accuracy over SKULL. But it has more total firepower [and maybe lesser EN equip drain?]. Personally, I'd go for Shade2. oh, btw. It's been weeks, again. xD Nagulat ako sa dami ng mga bago sa LR Designs. Makes me want to boot LR again. RE: Mang Inasal - NiX - 05-08-2011 SHADE2 is lighter, with less equip drain, and with more total firepower than SKULL. Similar usage drain. SKULL gets novelty points, though. RE: Mang Inasal - Caspian - 05-08-2011 Yeah. I find that skull is just for the show. I really liked shade2 more but I liked skull2 most of all. RE: Mang Inasal - atdsutm - 05-11-2011 use shade or shade2 to increase your chances of winning RE: Mang Inasal - NiX - 05-11-2011 It's a single-wield RJ. Winning wasn't really the point to begin with. Not that I don't like to win. =D ![]() IMAGE ADDED! RE: Mang Inasal - Mjting - 06-05-2011 When I played against this, skull seemed to hit more though. RE: Mang Inasal - Serene - 06-05-2011 (06-05-2011, 01:31 AM)arch_angel Wrote: When I played against this, skull seemed to hit more though. It's NIX! If he doesn't hit you, he's an impostor. RE: Mang Inasal - Mjting - 06-05-2011 ^lol agreed. RE: Mang Inasal - Fox - 06-07-2011 [OT] Or he could be herbed up. ![]() [/OT] RE: Mang Inasal - Serene - 06-08-2011 (06-07-2011, 08:12 AM)Fox Wrote: [OT] [DITTO] Being herbed up will mostly likely improved his aim and tracking further. We don't know how he plays when drunk though. [/DITTO] Ah. I almost forgot. Your AC looks delicious, Nix. RE: Mang Inasal - NiX - 06-08-2011 I don't get drunk. ![]() RE: Mang Inasal - Serene - 06-08-2011 (06-08-2011, 12:38 PM)NiX Wrote: I don't get drunk. Damn. Now we'll never know. |